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cards

Tournaments

Wet Coast GT Armada 2019

Someone pointed out that I had gone in a year from learning to play Armada (almost) at WCGT, to running the event there. I’ve wanted to run an event for a while, I had some ideas of things I wanted to try with it, and then The Outer Rimjob Podcast sent me some tournament swag and I’ve been trying to block out the time to arrange it since. WCGT was perfect, as my main stumbling block was having a space to play!

One of the things I wanted to do was to use a solitaire system to make “byes” more interesting. Unfortunately, I didn’t have time to do this, which sucked because I had 2 byes today! 🙂

We started at 9:30 and had planned to play 4 games, where usually we start at noon and play 2 games. It was a special occasion and I wanted to mark it with a different format. I love the 2-game format, it fits perfectly with my schedule. But sometimes you just need an all-day event!

Here’s a couple photos from round 1, I didn’t take a lot.

This next photo is the deployment from my first game — I choose Fleet Ambush. I’m not convinced it was the wrong choice, but I got rolled in this game. 🙂

Everyone had a great time, and really enjoyed playing 4 games in a day. We were all surprised that it could be done without killing ourselves! I know from experience playing WHFB/40k that 4 games in a day is a super rough day, but I think being a little flexible about timing, starting a little late or early depending on when folks were around, setting expectations up front (and making sure the schedule is communicated well) and being hard about the game timing worked out really well. Most games ended before the end of the round!

ORJ had advocated for 2 hour rounds with dice down immediately at the end of the 2 hours. I talked with our local community about that, and someone with a lot of experience (who unfortunately didn’t end up making it) suggested that this could be abused by certain lists. We discussed it, and instead decided to go with “after 1:45, no new rounds can be started” and this worked out really well. We started early a couple rounds because people had time, and it just worked.

 

And then the prize pool! Top left and heading right:

  • Cards I made
  • FFG S4 dual-sided Yavaris/Suppressor
  • (next row) FFG S4 dual-sided Boosted Comms/Slaved Turrets
  • Outer Rimjob Lando Calrissian
  • Outer Rimjob Bail Organa
  • (next row) Outer Rimjob Cymoon
  • (next row) Outer Rimjob Kuat
  • FFG S4 Acrylic redirects

The acrylics are weird, because they’ve been printing them on white plastic for the last few seasons and now they’re back in the clear acrylic. I’m happy — the clear looks much much better — but it’s odd that they switched for a short period of time.

 

You’ll note the first in the list — what I did have time for, was making cards! Here are some photos.

Here are some links to my inspiration:

 

Front: https://alternativemovieposters.com/amp/rogue-one-star-wars-story-travis-ruiz/

My first inspiration was the movie image of the ISD over Jedha, then I went to Google image search to see what it looked like. While there, I saw this alternative movie poster that really drew me in. I’m not really good at drawing detailed images, but this one had a great mix of geometric shapes that I thought I could use to work from. While working on it, I blurred some of the edges because the strong pixel edges didn’t look great. At some point I added a drop-shadow to one of the things, and I immediately thought of Super Mario World and how it was built of layers of 2 dimensional objects. I also thought of Star Wars Epic Yarns (because I have a child) and felt scenes, which this really reminded me of. Or maybe of like paper art, where one layer is built on top of another. You see where I went. So I tried to texture multiple layers of 2 dimensional objects.

When I was done, I didn’t know what upgrade card it should be. I had originally wanted to make it double sided, with a rare neutral Imperial-box-only and a rare neutral Rebel-box-only card on each side. But when I was done, I didn’t want to draw another thing so then I needed a back, and a upgrade card this image would work with. Duke suggested Hardened Bulkheads, and it fits.

 

Back: https://imgur.com/gallery/9wowx

I took this and started drawing the outside yellow and the inside symbols in yellow. It looked a little empty and I didn’t want to exactly copy what was there, so I added some gradient lines in Rebel orange. Duke asked if I could do Imperial blue opposite, and I didn’t know there was an Imperial blue so I found it and added those gradient lines. Then the yellow symbols didn’t work, so I changed them to be the same colours as the lines and BOOM, perfect.

 

I had a bunch of them printed, so I’ll be giving them out to random folks for a while. Hit me up at rythos42 at gmail dot com if you want me to mail you one! (or if you live in Vancouver, come to Ages 3 and Up for an event :))

Musings & Meta

Star Wars Armada – Solitaire

It has been more than 6 months since I posted anything. I’ve thought about this blog about once a month, but since I haven’t had an urge to paint anything, I haven’t posted anything. I’ve mostly been exercising, doing a little travelling, and trying to weave in seeing the latest nerd movie in between taking my daughter to the pool and circus and making 3 meals a day for the family. It’s a good life, but it doesn’t include any painting.

And the least of the reasons it doesn’t, is because I’ve been playing Star Wars Armada, both in a couple tournaments and on VASSAL. Which does not require any painting. 😛

However, in my regular fashion I had to find a project to build something in the game system, so I found a solo scenario and upon playing it a few times thought it was lacking in some features, and was to easy at 400 points. It had been designed before the game had been released, so of course it needed updating! I playtested it a bunch and wrote some rules and designed some cards, and am now releasing it into the wild.

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Contribute!

Here are some photos.

Mid-playtest, using an MSU list I had been playing against Duke and at a local tournament.

The station’s card, showing shields remaining and any critical hits applied as well as which section on the station it is.

 

One of the stations target priority and effect cards. Each turn the station gets one of these to tell you how to play it.

If you play it, shoot me a message with any ideas you have! Or feel free to fork it on GitHub!

Musings & Meta

Antares – Action Cards, Final

I posted the images of these cards, but they just came in the mail after having them printed off for my community. These are looking awesome, and I’m excited to have the reminder to use these cool army options in game!

imag2211.jpg imag2212.jpg

 

The two numbers in the bottom right are — [Cost] and then [How Many]. For Superior Shard, above, you can only have 1 per army total. For something like Block! you can have up to your Auxiliary count, so it says “AUX” in that sweet sci-fi font.

Musings & Meta

Antares – Action Cards

I have totally been busy painting and stuff. I just haven’t been posting about it, at all. I’ve been working on my Blood Bowl display board, and it’s coming along pretty nicely although I think my reds and greens are pretty brutal looking. You’ll see later, I’m sure.

This post is about some cool cards I made.

About a week ago, Warlord games via the community Facebook group announced they had printed a bunch of action cards for a local UK tournament and that they would be selling extras on the website at 9am. UK time. That’s like 2am PST. I’d claim to be annoyed, but this is public. (…the game has fans outside of the UK, right?). Rather than trying to wake myself at 2am to buy something silly online, I made my own. 

There are other action cards and play-aids available that others have made, but none of them made me want to go out and get them printed at a professional shop. The cards are useful, because you tend to forget items like this in your army, those that don’t have a physical presence. So, like Blood Bowl, you make cards and make them visible! I like my accessories, and I like them pretty looking.

I made 17 card decks, containing 3 Block!, 3 Extra Shot, 1 Superior Shard, 3 Well Prepared, 3 Get Up!, 3 Pull Yourself Together and 1 Marksman. The front is a free border, and the back is an image of the Horsehead Nebula (found on Google Image Search, Labelled for Reuse).  They should be suitable for printing, as they are 3.5″ by 2.5″ with a 0.24″ bleed (for PrinterStudio, usually it would be 0.25″ bleed) at 300 DPI.

Here’s what the cards look like (but don’t use this image to print from!)

allcards

Card links (3mb each):

Feel free to print them and use however you desire. Let me know if you do print them out, and where you are in the world!