Musings & Meta

Star Wars Armada – Solitaire

It has been more than 6 months since I posted anything. I’ve thought about this blog about once a month, but since I haven’t had an urge to paint anything, I haven’t posted anything. I’ve mostly been exercising, doing a little travelling, and trying to weave in seeing the latest nerd movie in between taking my daughter to the pool and circus and making 3 meals a day for the family. It’s a good life, but it doesn’t include any painting.

And the least of the reasons it doesn’t, is because I’ve been playing Star Wars Armada, both in a couple tournaments and on VASSAL. Which does not require any painting. 😛

However, in my regular fashion I had to find a project to build something in the game system, so I found a solo scenario and upon playing it a few times thought it was lacking in some features, and was to easy at 400 points. It had been designed before the game had been released, so of course it needed updating! I playtested it a bunch and wrote some rules and designed some cards, and am now releasing it into the wild.

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Here are some photos.

Mid-playtest, using an MSU list I had been playing against Duke and at a local tournament.

The station’s card, showing shields remaining and any critical hits applied as well as which section on the station it is.

 

One of the stations target priority and effect cards. Each turn the station gets one of these to tell you how to play it.

If you play it, shoot me a message with any ideas you have! Or feel free to fork it on GitHub!

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