Work-in-progress

Malifaux – Arcane Emissary

I went to Malifood, and since I’d been playing the Arcane Emissary a lot in the campaign Derrick and I are playing, I wanted to finish the job I’d converted a few months ago so I could use him!

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This was a super simple paint job. Bases are as my Arcanist bases, most of the model and the gears are Mithril Silver with some Seraphim Sepia and Nuln oil over. The blue is Ice Blue, painted up in darker tones and then drybrushed over the finished silver in a cheap sort of blue OSL.

This guy is phenomenal in-game. I think I would pay 10 stones for his ability to give a (1) AP action to any non-leader within 6″. My usual crews suffer from being super slow, so being able to take an extra 4″ is really helpful! Or to force an Interact for a model that only barely made it. Or get someone to finish off someone at 1 health from afar.

Because the campaign is Henchmen only, I got to play with the Conflux upgrades this weekend too. I didn’t end up using Mei Fengs (drop a +6Ca Scrap Marker, discard to attack again) because they were on different sides of the table. Ramos (Magnetism ability, plus Construct) I tried to use against the Necropunks across the table but didn’t work. And Kaeris’ (+1 Burning for Minions and Instinctual) I used to great effect in turn 1 to draw 3 cards, but ended up needing Kaeris to leave Burning on her crew to drop Scheme Markers (Grab ‘n Drop) for points instead.

Which leaves me to believe that the “basic” Conflux upgrade might be more useful than it looks. Or, that Imbued Energies on this guy could be nice, since he’s Wk 4 as well.

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