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AdeptiCon 2013 – Day 3 – Fantasy Team Tournament!

An 8am tournament start comes early when you’re 2 hours ahead of your own timezone…

The continental breakfast in our hotel was sparse, but not terrible. Instant oatmeal, an orange and an overly sugared muffin later I’m good to go. The tea was a horrible proposition, but I solved that problem tomorrow.

This event was my favourite at the con. I had so much fun practicing my games with Patrick, playing against two other people. It didn’t feel painful in the way that normal multi-player games of Fantasy feel.

As well, our fluff, such as it was, was hilarious. I should get Patrick to send me a photo of the ransom letter he scribbled out with a black jiffy that says “Dear lizardmen, we have your slann. We’ll give him back if you fight 3 battles for us. Promise! Love, Ajani”.

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Our first game was fun, but not the sort of Warhammer I usually play. It was against a brotherly team of Dwarves and High Elves. One of the brothers was much much more into Warhammer than the other, and he pretty much ran the game for the two of them. They stood back and fired war machines until our stuff was dead. We had a chance part-way through the game to salvage it, but a sequence of failed charge rolls left us high and dry. Not even our savior, the Comet of Cassendora, could help us from the deadly dwarven war machines.

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Our second opponents.

Our second game was better, in my opinion, and our opponents had a great theme going on. They played skaven and nurgle warriors and had a few conversions in their army that brought the alliance together – dragon rat ogres, for example. Also, because one of the allies was skaven, they rolled to see what their alliance actually was (suspicious, desperate) and played it up pretty well. These guys got our “Favourite Theme” and “Best Opponent” votes. We won this game due to double dimensional cascade on the second to last turn. Skillhammer!

Our third game was against 2 high elf brothers. One of them was so drunk that he didn’t recognize me the next day. The team rules gave bonus points for having different races in the alliance, so these guys lost a ton of points for having dual high elves.

Here are a selection of the most awesome armies around this tournament.

These guys won some award, but I was pretty tired and I forget which one. They were playing undead and orcs and their fluff was that the orc warboss had died and no one had noticed. “Which way should we go boss?” “urrrrrrrrrr…” “Sounds good, boss.” Their display tray was simple, but very well done. I wouldn’t have really noticed much of it, except that when he picked it up to walk past me, I saw the back of it, which had a cave carved into the back. Love it!

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These next guys were playing chaos dwarves and ogres, and their display tray was phenomenal. An idyllic fishing village at the top and a gapping hole and massive door underneath. During the Fantasy Championships, one of the guys had built up a massive 3x2x2 treasure chest with an incredible pirate ship on top of it. (Stupidly, I didn’t get any photos of it. >.<) image

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This was another of my favourite setups, which is saying a lot since it was Empire and Wood Elves and I think they are both silly armies. 😛 It was a large wood on a hill and the Empire were crossing a bridge in a marching formation. Simple, but fantastic looking.

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A few Fire Elementals on one of the Chaos Dwarves lists. A surprising number of Chaos Dwarves at the tournament.

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This was simultaneously one of the coolest and silliest (in a bad way) armies there. These guys had spent hours converting a Despicable Me army, which was super fun and looked great. The problem was, that it’s very hard to tell what it was – Chaos Dwarves and Skaven – and it looked to much like a 40k army for my tastes. Lots of industrial piping, big guns, rivets, etc. It was a great conversion and great idea, but it left me with a doubt in my mind when I walked away.

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Patrick and I were energized by this tournament, and we spent most of the drive back to Vancouver talking about what we think we should do for next year. More on that when we get to it.

(Apologies to those people who saw these photos early – my tablet Published the article while I was still writing it!)

Tournaments

Adepticon 2013 – Day 1/2 – Getting to the Con

Have a moment at work to spare, so here’s the start.

We left Vancouver around 5pm on Wednesday, to head to Seattle for the night. The con started at 4pm on Thursday, and all flights that got there before 5pm were leaving at 6am from Vancouver (or Seattle), so we saved time and some money by leaving from Seattle instead. We saved about $200 each with this plan, mainly because we got a great deal on a hotel in Seattle because some family members of Patrick’s own a hotel that is about 10 minutes drive from the airport. Pretty awesome!

Getting down there was pretty uneventful, which is nice since the border wait can be lengthy at times. Patrick didn’t kill either of us while driving. We had some great conversation, and we checked in and got to sleep pretty easily. The next morning, we woke up at 4am. We ate leftover fried chicken for breakfast and it was glorious!

Get to Seatac, and because of excessive weather problems in Chicago, our flight was delayed by 3 hours. …I would have loved to have slept in for 3 hours. That 4 hour sleep was the beginning of con exhaustion for me. I tend to need 8 hours a night or I get a little wonky, and being at a gaming convention means that you prioritize the event over everything else (we’ll come back to this topic later). I managed to get an hour of sleep on the flight there so I’m almost human by the time we land.

I had a Necromunda tournament scheduled for 4pm that I had to miss, sine we landed around 5pm. Sucks, but we got to wander around and check things out instead. Lots of big rooms that were vibrating with gaming potential. A few smaller tournaments were running already. There was a vendor in one of the halls with big bins of bitz. Some people were playing the X-Wing with Star Trek models…and flying stands that were as tall as I am. We found some guys building a giant gargant. “Taking it to far” is the watchword for this event, and we had only just shown up with our naive smiles and wide eyes.

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These guys were “taking it to far”. The center piece is a mini-TV that will be playing a music video. They were selling CDs done by the ork band.

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WAAAGH!!

This place doesn’t have alcohol in their gas stations, unlike in Washington state, so we had a 15 minute walk to a liquor store, followed by a 15 minute walk back carrying a wine box full of beer. Heavy, but important to the weekend. I got an “Angry Orchard” cidar, which was delicious.

Back to our hotel and went to sleep – we have a Team Tournament to play in the morning!

Tournaments

Adepticon 2013 – Opener

I have a ton of stories to tell about Adepticon. This isn’t one of them, but is rather an opener to let you know that I’ll be posting a bunch of cool photos and a lot of words in short order.

I did a ton of things – Fantasy Team Tournament with Patrick, a 2-day Blood Bowl tournament with the Pahaux Flamewalkers, a photography class, a glazing class and played a few board games. Drank a lot, got hungover, walked all over the suburb of Yorktown/Lombard and met some very cool people. I’ll probably be writing in chunks to split it all up – I’m thinking:

  • Day 1 – Seattle
  • Day 2 – Getting to Chicago
  • Day 3 – Team Tournament
  • Day 3 – Shenanigans
  • Day 4 – Blood Bowl
  • Day 4 – Photography
  • Day 4 – Glazing
  • Day 5 – Blood Bowl
  • Day 5 – Shenanigans
  • Day 6 – Getting Home

It’s a good thing I really enjoy writing. I hope you enjoy reading! First post will be written on the Skytrain tonight!

Tournaments

Astronomi-con 2012: Part 1

Time again for the yearly 40k tournament that I look forward to from the time it’s announced until several weeks after it’s over (then I forget about it again for a few months). Get a lot of great people, a great game and some great scenarios together, mix liberally with alcohol and burgers and you have a recipe for a great (almost said terrific) weekend!

I’ll do a small play-by-play after the break, you can skip it if you’re bored easily by long and drawn-out descriptions of board games (and then I rolled a 5 and a 6!), but the first part here should be good.

Aside from the amazing community that comes together for this tournament, the other outstanding part is the scenarios. Astro spoiled me for scenarios from the first time I attended. I’ve always loved jamming on game rules, but…it seems like outside of the Astro organizers, very few people actually want to do this. It leads other tournaments to seem lifeless and limp by comparison. When you play by the basic games in the rulebook, or even some simple modifications on them, you end up with a basic game of “kill the other dude”, a game which I’m not terribly good it.

That game involves tons of study and research amongst 12 (?) armies, with 20 choices each, all with special rules, magic items, wargear, characters that you have to connect together to create the perfect destructive force. I’m not good at that kind of analysis – my brain stops working about 2 pages in. What I am good at – a much more instinct-based form of reasoning, and Astro tends to reward that more. Instead of “kill the other dude”, you play “pick up more boxes than the other dude”, for example. This means you have to think a bit more on the table, instead of front-loading a lot of your thinking, and then applying your choices to how to most efficiently remove your opponents models from the table.

Which, in turn, makes the games much more interesting. For me, at least, because not once in 6 games was I able to out shoot, out melee, or out psychic power my opponent. But 3.5 times I out-maneuvered, and in 5 of the 6 games I felt as though I had meaningful choices to make at every step. That’s a massive change for 40k, in my opinion!

At the end, I came up 2nd in Appearance (painting), 1st in Sportsmanship and 2nd Overall. If I’d known I was a contender for Overall, I would have put more effort into my army list! 😛 Sportsmanship is a really hard thing to win – you have to somehow convince all 6 of your opponents that not only are you a fun-loving guy worth 5 points, but that your army is fun and thematic and worth 5 points, and THEN you have to win more Tournament Points than all the other lucky guys who also convinced their 6 opponents that they and their armies were great. Sportsmanship ties are broken by how well you did at beating people up, the theory being that if you beat up a lot of people and they still loved you, you must be pretty awesome. 🙂 I’ve tied for 1st before, but I’ve never performed so well at the battle part of the tournament to have won that tie-break! Yay me! 🙂

If you want the play-by-play, click the jump. If you don’t, thanks for reading and I’ll have photos of new terrain up soon! (and maybe some photos of the flyer…soooo amazing looking!)

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OFCC Army

OFCC in Portland (or Vancouver…) this weekend! I’ve never played with such a large army before (2800pts), and I’m really looking forward to the event! Driving down Friday with some of my Warhammerz friends, coming back Sunday sometime.

If you look carefully, you can see the finished Scar-Vet BSB in here, but I forgot to take some solo shots of him while I was doing this last night. Another time.

Tournaments

Astronomi-con Vancouver 2010

So while I was busy not posting here, I finished off the battlewagon, considered the dethkoptas done, painted the animosity orks, found the princess and won the title “Champion of the Universe”.

During the last week before Astro Van (which was this last weekend, and which will be the subject of this post eventually), I was painting up a storm. I wasn’t rushing, but I was rushing. I painted well, slow and with purpose. But I’m not entirely happy with how the colours turned out. More on that in another post, but the point here is that I didn’t feel I had enough time to stop and take a photo and write about what I was doing. So when I get a moment to take some pictures, I’ll try to back-fill.

Astro is the tournament highlight of my summer. As I told a person video-graphing the event – when I first went, I was worried that Duke and Derrick had over-hyped it and so I’d be disappointed. I wasn’t disappointed. This event brings all of the coolest nerds in this city together to celebrate this fine hobby. The scenarios are all interesting, making you think far more than my poor little brain is capable of doing, but I relish the challenge. If you read this, and you play Warhammer 40k and you don’t go to this tournament, I suggest you make time next year around the end of August.

Now that I’ve gushed all over it, we can get down to details. 6 game tournament, and I think I have something to say about all of the games, although I doubt I’ll remember all of them in detail.

Game 1: Damnunition

Each game has a special scenario. For this one you have 6 crates around the table, and pick up (you can carry them) more than your opponent. All difficult terrain is dangerous, which makes it a little interesting. I played against an all drop-pod Space Marine army. I deployed my troops in a tight ball, so I could defend where needed. First turn I spread out just a little bit, setting myself up to take a crate or two, depending on where he dropped. His turn, he drops two pods right in the middle of my army.

I’m an Ork player. Most people expend massive effort trying to get away from me. This guy drops a 10 man tactical squad and a dreadnought with a twin-linked flamer and a flamer in my back porch. Kills a bunch of guys,. I attack back and kill the two units. Next turn he drops more, and I can’t clean them up as quickly.

He won the game. I think mostly because he was directing the flow of the game the entire time. At no point did I have an opportunity to take a squad and grab a crate. Worse, I made HIM able to, because I broke a squad of his, he’d run and auto-regroup and then he would have 2 guys in the back field able to do something.

Game 2: Sulfur Flats

All of the yellow stuff on this table was 6+ cover and difficult terrain. Victory point mission otherwise. The yellow was in just enough places to be interesting.

I played against a Deathwing army that was painted like some Chaos guys. Really cool guy, fun game. My usual weekend goes something like “First game, play really smart, and then brainpower drops rapidly after that.” I felt like I played this game really smart. But it wasn’t enough, at the end he had a squad of terminators that I couldn’t deal with, and he shot me to death. He won that game with shooting in the last turn of the game. I’ll try to remember the scenario. I think it was victory points.

Game 3: Hill 0.25

This scenario is table-quarters, with the massive hill in the center counting as a quarter. So table fifths, actually. I think I played this one smart as well, but again, got a loss.

My opponent was Guard, so there was no way I would be able to hold the hill for any length of time. I kept my troops back and took what shots I could around the edges of his army where he had less ranged. I did ok, until his Heavy 20 tank stomped up onto the hill. At that point I had to remove it, or it would be raining shots down on me. I pulled a cross maneuver to get my meganobs on the tank and my slugga boys on another squad and took them out, hoping that the meganobs could take a little firepower.

Well, they could, but they broke and ran with 3 guys and just kept running. I’ve told myself that I should run my Warboss with them, but that needs some more thinking. Another mistake I made was that I left a tank on top of the hill after the nobs got out. That tank could have held a table quarter and maybe tied the game!

Game 4: Lost in the Mist

A scenario where shooting was reduce to a 5+ against a Demonhunters army. He was screwed from the beginning. I got a win here.

This opponent is funny. I play him every tournament at about the game time. We both lose our way to the bottom of the pile, and then we play each other. I expected to play him game 3, but apparently he got 2 draws so it didn’t happen that way 🙂

This was another game that I felt I played really smartly. I learned a lot about Terminators from Game 2, and I applied that knowledge here. I didn’t rush in, and I didn’t put troops where they were flapping in the wind. I consolidated my forces and applied pressure properly, and I won.

Game 5: Hammer and Ambull

This scenario has 3 monster models that randomly come onto the table. 4+ to come on, if they aren’t on the table. 6D6 scatter in a random direction from the center of the table. These things had a hate on for me – I lost my dethkopas to them and they followed me around for the rest of the game. >.<

I don’t remember much about this game, except that I made a critical mistake in strategy. Playing against Guard, I drove forward through a forest on the edge of the table and flamed the snot out of them. Felt good. And then the Valkyries appeared on the table edge and flamed me back, and I couldn’t take the heat. If I’d tried to stay a little further away from the edge this would have been better. Maybe not though. If I’d gone to the middle instead, I would have been shot by the Guard instead of flamed. Also, his flamers/meltaguns were in Valkyries, so they could drive onto the table. Thinking about this now, I think I was out-deployed, and not necessarily out-played.

Game 6: Field of Screams

Everything on the table except the outside 6 inches was dangerous and difficult terrain. Oh goody.

I would have sworn I was going to lose this game, but somehow I didn’t. Against a shooting Tau army. I spent most of the game trying to arrange my trukks/battlewagon so that they could ferry Orks across the table. Except for some nonsense in the middle with two transports and the meganobs and burnas wandering back and forth (I lost 2/3rds of the burnas to dangerous terrain tests…), this was another well-played game.

Nothing else to say?

I think that’s about all I’ve got for this report. Good tournament, and I’m sad it’s over, even as I recover from the nerd-hangover of the weekend. I don’t really have any other projects in mind right now, but a few floating in my mind:

  1. Write some scenarios. I’ve got two scenarios in mind that I’d like to write. 2 potential Fantasy scenarios, in an attempt at increasing the level of Fantasy scenarios in the world. 1 potential 40k. We’ll see if I do anything with this.
  2. Work on a Tyranid army. The Orks are “done for now”. I’d like to do a shooting/artillery Ork army, but it will be a lot of models and effort. I have 80% of a Tyranid army collected and 50% painted, so it’s less effort. Also I’m trying to design one that might win games once in a while, unlike my Orks. Warseer, here we come!
  3. Build a display tray. I have some plans for a display tray, but my woodworking skills aren’t very good. Trying to get feedback from some people on what to do. I’ll probably post my thoughts on that relatively soon, since I think it’s the project that is most likely to float to the top.
  4. Organize another mini-Astro. Duke and I did a one day tournament last January, and I’m stoked to do it again. We know more now, it can only get easier with time!

Later!


Tournaments

WCP Vancouver Tournament 2010

This tournament was a lot larger – 26 Fantasy players total. I feel like I’m in a little bit of a daze since I left, so I don’t think this post will be as comprehensive as the one for ConquestBC.

There were 4 people there whom I know pretty well from my local gaming store, so that was fun. A difference – when you don’t know anyone (or those whom you do know are busy) you make friends or you sit around being bored. At ConquestBC, I mixed it up – had lunch alone to unwind, but talked with people I didn’t know the rest of the time. At WCP, there wasn’t really any time to sit around by yourself. There was always someone’s game to go cheer, people to get lunch with, or people just chilling out talking. I like being around people, but I also like my alone time. I don’t have any value judgments to offer.

After going to two Fantasy tournaments in a row, I think I can say that people need to think more about Fantasy scenarios. WCP’s were a little more interesting scenario wise – for a couple you had to “do more things”. But their “bonus points” weren’t interesting either. ConquestGT had “you have more standards” “your general is alive” “his general is dead”, boring. WCP had “you have more table quarters” “you got 2 messengers off and he got none” – at least some of them were related to the scenarios, but they still didn’t add another layer to the game. What I love about the scenarios that Astronomi-con puts together, is that they, if you want them to, give you another level to choose from. You can win the game. Or you can win the game big. You can lose the game. Or you can lose the game big. I had a thought to try writing a Fantasy scenario based on something from Astro.

At one point this weekend two players decided they were going to have a special game. The stated rules were that there would be 8 shot glasses of tequila lined up on each side. Anytime one of them wanted a re-roll, they took a shot. They ended up just pouring from the bottle, and apparently were at 10-11 shots each when the tournament organizer cut them off. The story of this game was one guy rolled double 1s, two-fisted two shots, re-rolled both and rolled double 6s (it was some wounding roll or something). Crazy :).

I came firmly middle of the pack overall. Most favourite opponent votes, but my sportsmanship score sucked. You get votes for favourite opponent, and then each of your opponents give you check boxes after each game, totaled to give your sportsmanship score. Tied for second painting votes, but my painting score wasn’t terrific. Again, votes from the populous combined with scores, but these scores were from the judges. I agree with the judges here – I have a few nice models, but there were a couple armies of beauty there. End result – 2nd place Sportsman, and then somewhere between 4th and 10th in painting (their results sheet is slightly confusing – your votes count towards your final, but they don’t mention the vote-scaling factor anywhere)

I lost 4 games and won 1. I think the caliber of competition at this tournament was much greater than the last one. My second to last game, only my general survived, and then only because I ran him into a forest in my last turn instead of charging – depriving my opponent of the scenario bonus. My last game, turn 4 I offered my resignation to my opponent and suggested that we might drink a beer instead of playing anymore. He accepted, and I drank my beer in his honor – long may he push pink knights across the table.

I lose a lot of games in general. But there’s nothing like getting stomped 4 times in rapid succession to make you doubt yourself. I’m thinking of increasing the power level of my Lizards a little. A Skink/Krox unit, and an Engine of the Gods have both been recommended. We’ll see how that goes.

And now, I think I’ll sign off. I want to go open Army Builder and play with this list idea…

Have a good one!

Tournaments

ConquestBC Tournament

Bah!

I had planned on writing about the finished Temple Guard tonight. But I took about 30 pictures and only 3 turned out good, and those three weren’t a complete set of angles. So I’m going to wait until tomorrow to take some more.

Then I was going to write about some more photography stuff, but I can’t really write anything useful without referring to the pictures of the Temple Guard…which…I don’t want to post until I can post all of them.

So instead I’ll write about the tournament I went to this weekend.

This will probably be long, so if you care, hit the cut and keep on reading.

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