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fantasy

Work-in-progress

Plaguebearers – A lot of skin

Today I spent most of the afternoon applying layer after layer of paint to my plaguebearers.

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I started with a Sotek Green base, then highlighted up3-4 layers up with Sotek+Ushapti Bone. This was really pastelly in the end.

I had a Secret Weapon gift certificate, so I picked up a few items, including 4 of their washes to try out. I mixed the Soft Body Black 1:1 with water and applied it liberally across the models. This stuff you have to be slightly more carefully with than the GW washes, as it will create tide marks more easily. It’s also slightly glossy at the end, which isn’t great.

On 3 of the models I mixed more water in, such that when you pulled your brush through it, it was transparent. This looked great on the model while it was wet, but didn’t look like anything after it dried. If I wasn’t doing a unit of 24, this probably would have been the right way to use this stuff – just with a lot more layers.

I wanted something else…so I mixed the Soft Body with some water and Fortress Grey and painted that into the crevasses of the models. This is just a slight tint of grey in some areas, which I like. Part of the inspiration for the colours of this unit is the bases that I’ve been painting – they are on completely different coloured bases – and I wanted to have that similar colour between units.

After that step, I went back and re-highlighted the tops of the muscles. Sotek Green, then Sotek+Fortress Grey, then Sotek+Fortress+Ushapti.

Right now, I’m feeling like there is just a single colour on these models…which there is. I’m thinking about bright orange swords…anything to make the unit more bright!

 

Painting these today, I’m going to be glad when they’re done. I remember now why I haven’t done a new army in years – painting model after model of the exact same thing is incredibly boring. I’m driven to finish it, and painting in a factory-line is the most efficient, but I just want it done, so I start getting sloppy at the end of the assembly line.

Work-in-progress

Plaguebearers, right.

It’s been a few weeks since I wrote. I haven’t felt the muse tug at me to write, but have instead been working on actually getting some damn progress on these damn models. I felt as though the plaguebearers would never be started, let alone finished, so I hunkered down and I now have some middling progress to report on.

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Considering that these same models inspired me to write a 3-part series on glue, I’m pretty stoked at where they’re at. Just some Rhinox Hide on the back bases, a black base border and some Sotek Green, really, but it’s more than that. They look harmonized. They look like the heads belong on the bodies, where that wasn’t the case before priming. They look like they might be Plaguebearers, and that’s all the difference. I played a game of Triumph and Treachery last week, and one of my many opponents said after deployment “Oh, those are plaguebearers? Oh, no.” even though I had mentioned their religious choices earlier in the evening. Muskie told me in the comments, months ago, that my worshippers of Nurgle looked a little Khorny. Now, in a slightly more greenish hue than mostly red and some metal, these could be plaguebearers.

I’m overjoyed at making progress.

In the meantime, Adepticon moved my cheese. I had a perfect 1200 point list written. When it was done, the Chaos Gods themselves would join hands and circle round it in song and praise. Then Adepticon threw a wrench in my plans by making my tournaments a mere 1000 points. The same perfection is no longer possible. I will have to make do. But know this – the Gods will have their due.

Work-in-progress

Plaguebearers – Bases

Part of my plaguebearer project (which…not only haven’t I written about for a while, but I also haven’t worked on for a while) is to have half of the unit in the daemon/rocky bases that my horrors are on, and the other half is in the mortal world. The mortal world is cobbled, so I set about making my own cobblestone!

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Milliput, the same stuff I’ve been making my stegadon and Old Blood bases with, because for a few bucks you get a ton of putty. It works similarly to the GW green stuff, in that it’s a two part epoxy that you knead together, but it’s a lot more grainy and flaky.

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I started by taking a ball of it and spreading it evenly across the base, ensuring that I got it into the corners and edges fully. I had to be careful to avoid pulling it up from the base once it was on there.

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I used the knife edge of my GW putty tool, along with a healthy amount of water to smooth down any fingerprints in the putty. I also cut away and pushed up the edges so that they didn’t extend over the edge of the base. It should also be relatively flat, but it doesn’t have to be exactly flat for my purposes. This is “the old world”, so uneven stones are to be expected.

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Again, making sure the putty knife edge is wet I pressed it into the putty in lines. Make sure they are straight across and relatively even. After I had cut a line, I twisted the tool slightly to both sides to widen the cut a bit. This is important, because otherwise as you cut, my cut lines will push closed again.

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Take the tip of the knife and cut perpendicular lines into each segment.

After you’ve done all of this, you’re mostly done, but you have a few clean-up tasks to do.

When you cut, you’ll have shifted your lines around, and with my knife in particular some of my bricks ended up with pinched corners. I pulled the knife lightly back through some of the lines, and used the flat to smooth down places where I had accidentally cut to much.

The edges of the putty are probably also pushed out over the edge of the base a bit. They look a little pillowy. I took my knife flat and pushed it all back, and then re-cut the very edge of some of the cut lines to ensure that the cut lines extend all the way across the base.

I wanted to do this, because I have a big unit filler planned and I’ll need to do some custom base work on it to meld the rocky bases and cobblestone bases together!

 

Featured Images

Old Blood – Finale

This guy is like an entire series of painting seminars in one model. I painted a Force Weapon design, based on some Grey Knight swords. I painted some NMM, while trying to make the robotic hand look entirely different from the well-used bronze of the rest of his metal. I painted OSL from the strange orb in the middle of his palm. I finally got Mr. Wappels shaded basecoat working out ok on his base. It’s glorious.

Here’s some photos!

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I used the same technique on his scales as I did for my Blood Bowl Kroxigor. Mephiston Red, Badab Black, Blood Red edges, then Ushapti Bone (watered) edges, then Sunburst Yellow (watered) edges. In the middle I went over it with Lamenters Yellow to try to make the Ushapti slightly yellow, and the red slightly orange and I think it’s ok. Part of the problem is that the scales should look worn and old, but there is a very fine line between worn, and just crappy looking. Sometimes I get it, sometimes I don’t. 🙂

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The yellow was really simple. After I had finished darkening the green, I painted some Sunburst Yellow into the cracks. This was probably the wrong way to go about it – since I stood the dangerous chance of painting straight yellow on my nice dark rocks. But it worked out, and then I watered some Blazing Orange to glaze over, and it worked great!

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This was a lot of work. And I almost gave up at one point because it wasn’t working, and then, suddenly out of nowhere, it started to come together. Back and forth. Back and forth. I’m disappointed in how the photo makes the edges look, but with eyes, even from up close it’s pretty nice looking! (Actually, I bet the photo is just shadows on the wrong spot…could probably have solved it by shooting from a slightly different angle).

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I’m not certain I got NMM correct, but I did an ok job and it had the effect I wanted in the end.

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The OSL is…Warpstone Green, then lighten that with Ushapti Bone. Then water the crap out of my last highlight colour and be very careful not to let the colour pool in any area. I also used the GW Glaze Waywatcher Green, but I’m to impatient for that…I think I’d need 6-7 layers of that stuff to see a difference.

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I’ve been sitting on that carnosaur rider model for a few months, and Pete’s been telling me that I should have my Old Blood on a Cold One for years, so here we are. Finally a model worthy of being the Chief Lizard of my guys!

Work-in-progress

Old Blood on Cold One – Some Darkening

It’s unfortunate when I get behind on my writing and ahead on my photos, because I don’t quite remember what was going on in this photo anymore. 🙂 There is a very real chance that a lot of this was just black and dark yellow washes over the model. I purposefully didn’t do anything to the blade or the gauntlet, for reasons you’ll see later.

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The base worked out much better than it has before, and I think it’s because of the pits I carved into the putty. Last time I had used the Sotek Green and highlighted up by adding Ushapti Bone to it. Then I did exactly as I had done for my Horrors, and used a black wash on it until it wasn’t bright green anymore. After this was done, the base looks like hardened, pitted stone. It has a greenish tinge to it, but overall it’s a dark colour that someone could look at and say “yup, that’s black”. I think I added some Codex Grey as well.

I’m hoping to have some awesome photos of this guy very soon, because he is turning out amazing, I’m really happy with him!

Work-in-progress

Old Blood on Cold One – Basecoat

Miranda is out of town this week, so instead of having a nice breakfast with her in the morning, I’ve been painting.

After I finished building him, this guy looked a little silly. I mean, he’s meant to look like a decent size on top of the new carnosaur. But whatever, just because his tail is the same size as his mounts doesn’t mean anything…I built him as Kroq-gar, because if you can put a giant halberd and alien robotic arm on your dinosaur, you should do so.

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It turns out that my last cold one hero, I failed at documenting so I had to figure this paint scheme out from the model. Then it turned out that my case was locked and that the keys were over there. So I grabbed another cav from a nearby case and went to town.

I’m using the same base painting technique as the Horror units, because I believe that when I do it right, it will look black, without actually being black. I’m still going to fill the crevasses with orange and yellow, but the rock starts with Sotek Green.

I bought a bunch of new paints to replace drying ones last week, and picked up Steel Legion Drab, which I used on the plants. They look good and dying already!

The cold one has Shadow Grey skin, Ushapti Bone chest, scales and claws. All of the gold is Dwarf Bronze. The chest on my test model goes to something like Fiery Orange and then back to the Bone, but I think I should pull out my BSB to see what I did there – probably not stark orange and bone. 🙂

The dude on top is Mephiston Red scales (I love that colour), Codex Grey skin, Ushapti Bone spikes and claws and helmet, and Dwarf Bronze doodads.

I painted the tip of the halberd in Ice Blue, and I’m hoping to have some sort of OSL crackling energy thing going on there. The Hand is Codex Grey. I was thinking of trying a NMM, but we’ll see if I have the patience to figure that out this weekend.

Later!

 

Work-in-progress

Passion

It turns out that despite having at least 3 projects on my desk, and 2 more projects that I brought home from Kipper’s Melee, that all I really want to do is build a new dinosaur riding another dinosaur.

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Nick Klose was kind enough to give me the saurus rider from his Troglodon/Chocodile box and I wanted him to be a Cold One Lord. I had originally thought to use the Cavalry legs and his body, but for two problems – he’s a massive, massive lizard though, compared to the rest of the army, and his tail and torso are a single piece.

So I carved out the rocks he was standing on, puttied the hip joint to pull the legs apart a bit and I think he’ll look pretty bad ass!

Trying to re-create the same type of base as on the stegadon. I used the same strange milliput, but I mottled the ground a bit. I didn’t want to carve out the plants on the Cold One base, as they are structural, so I sculpted around them and will paint them brown and dying or similar.

Puttying reminds me that I want to take a class at Adepticon next year. On puttying. So I can stop sucking, because it’s really embarassing that I have this pro-active painting and modelling learning new techniques thing, but my sculpting is limited to “can I green stuff such that the original model is the only thing that is showing”. One day I plan to win the Little Pat Award at a local tournament, so I had better start learning how to cut Forge World models in half and do as good a job at sculpting them back together as he does. >.> (also, more penis’…need to stop playing an asexual army with no gentials on them).

Work-in-progress

Preview – Plaguebearer Conversion

A small preview of the conversion I’m planning for my plaguebearers. I had hoped to find a ton of the ymargl heads from the Genestealer box, but they are very difficult to come by – only two heads per box and I don’t know enough Tyranid players! Instead I went to ChapterHouse Studios and bought a ton of their metal knock-off heads. I don’t think they are as nice as the GW ones, but…they exist, and didn’t cost $5+ per head, so…I’m in.

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The guy in the back is lying down because he’s to top-heavy to stand. Something I’ll have to correct for when I put them on square bases.

Work-in-progress

Beasts of Nurgle – Basecoat

Tall Paul made fun of my Escalation League army at CHOP Sunday August, questioning whether I owed everyone in the league a beer since I hadn’t finished my models. I replied that each of my models had 3 colours, to which he said “what, blue, blue, and blue?” I was irritated, but he was right. My horrors and flamers only barely got more than blue on them recently (I was counting the base as a colour!)

My 1000pt models now have 5 colours on them (and the daemon prince could almost count as “finished”, if I could find his blasted arm!).

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Work-in-progress

Horrors – Base coat

It looks like I posted the words for this photo already…

This is the horrors after I was “happy” about how they looked. Next up is to get in there with some glazes and such to bring it all down a bit. Then to add some colours to the details – there aren’t a lot, mostly some fire and some teeth and tongues – but on an all-blue model, any additional colour helps!

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