Browsing Tag

deadzone

Work-in-progress

Building a lot of stuff

(This message has been pre-recorded for your reading pleasure!)

After my paint-fest for a week or so, I didn’t feel like painting anymore, so I built a ton of things.

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Rail Golem for Malifaux!

I used this guy once the other day. I’m trying to find a replacement for Miss Step, who I feel isn’t performing well. I don’t know if this guy will, but he was fun to use. Hoping to use him some more before Adepticon, just in case I want to bring him.

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Deadzone Reb humans!

I’m playing in an informal Deadzone campaign. Last game I played I lost 7/8 members of my strike force who went into the game. I made a mistake. My force went under 70pts, so High Command sent me 3 free humans…who are at -1 dice for everything for the next game. But I needed some more humans first. No problem…I bought 2 Reb faction starters and a booster, so I’ve got a few humans kicking around the house

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Just a ton of Dreadball MVPs.

I’m running a Dreadball tournament next month, so I thought I’d have a few MVPs available for that. Not certain if I’ll paint them all, but I wouldn’t mind getting at Gabe and Reek at least, because they are cool. Slippery Joe too…who knows. 🙂

Work-in-progress

Mantic – “Restic”, Deadzone Rebs Strike Force, etc

I feel like I’ve been feasting for days…I went away for a few days around Christmas and just got back, and am looking forward to putting some time into models and gaming!

I started this afternoon with my Deadzone Rebs starting crew. I’m going to need to assemble a lot more models, but this is a good place to start.

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There’s been some comment made about the type of plastic/resin mix that Mantic uses. Even the game designer Jake Thornton commented on it at one point. I found my Dreadball models to be not bad to clean up. These Deadzone models…have been slightly bad.

Some of these models Mantic didn’t make it any easier, with some mold lines running over top of facial detail and some models with multiple axis’ of mold lines. I took a …knife…to the lines a few weeks ago to start working on them. When I was done, I was pretty sure that I’d left half of the material still on the model in the form of “pills” and it sucked.

I spent a chunk of time wandering around Walmart looking for wire brushes – recommended in that first link – to polish the models and remove these pilled up bits of material. I’ve had no luck, but today I was going to head to an actual hardware store to find what I was looking for. While looking over their online store I found…

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Well, what I actually found was a picture of a Dremel bit that would do the job. Then I remembered that I owned a Dremel, and a small kit of bits, some of which I’d never figured out what they were for.

An hour later I had used that wild brush looking thing, and a round plastic disc brush on my models and I ended up pretty happy with them! Not really happy, since I’d rather have not had to worry about it at all, but happy enough. 🙂

Now back to Plaguebearers!

Work-in-progress

Deadzone – Bertha

Dreadball has a team of teleporting turtles. But the entire team is male, and they keep their females secret…until now.

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I should have put a reference model next to Bertha, but she’s a head taller than a ymargletter, and twice as wide. (Only don’t talk about her size). It’s late, and I need to be asleep right now, but I had to assemble something from my giant box of Deadzone models before I was satisfied.

I spent this evening desperately trying to clip 50 sprues of Deadzone terrain so that it would all pack nicer and not give my girlfriend a little freakout when she gets home from her event this week. I watched Voyager, for gods sake, and they made peace with the main horrible enemy of the show! I think I’ll succeed…it all packs down into the original game box.

Question for my diligent readers: How should I do my rebels bases? I still have a bunch of that metal sheeting I was using for my Dark Eldar, but I haven’t settled on anything yet. What do you think I should do?