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Work-in-progress

Everything before it’s done.

Work-in-progress

Herald of Nurgle – Basecoat

After working on Plaguebearers for months, it was nice to sit down and start working on a Plaguebearer. Damnit. >.<

The upside is that although I’m using the same scheme as for the infantry, I can spend some more time on this guy because there’s just one of him. I’m trying two new things with him, in addition to just being more careful.

Cloak Front

It’s yellow. I want it to be an orange colour by the time I’m done, but it’s yellow right now. We’ll see where this goes.

Cloak Back

I didn’t take any photos of it, but I’m sure you all know the Skulltaker back. Lotta skulls! Inbetween each skull I painted some Blazing Orange, before doing Ushapti Bone on the skulls themselves. I was hoping to use a similar but different colour to give the cloak some more interest. Unfortunately, after washing in the shadows, it looks pretty much like I just used the Ushapti everywhere. When it comes time to work on the cloak detail, I’ll have to see what I can do with this.

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I also noticed that I didn’t include him in my List of Adepticon Things. Whoops!

Work-in-progress

Slightly delayed posting…building the plaguebearer portal.

Found some photos in my upload folder…turns out these are a few steps back in my plaguebearer work.

You’ll have noticed last post that I own a Dremel. I originally bought it so that I could cut up plasticard and MDF board easily, and that’s how I used it on this project.

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The portal is just two pieces of fairly thick plasticard.

To give the vertical piece some stability and strength, I pinned it three times across it’s length. I glued the base to 2 pieces of 50mm bases, which is how many plaguebearers it is supposed to represent.

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This part was scary. I mean…I have a lot of bloodletter models kicking around my bitz box, but if this hadn’t worked I wasn’t certain what else I would do to get the effect properly! I used an old GW hand saw down the center of this model to split it into two.

Glue both sides of the model appropriately on either side of the portal, and you have one model entering and exiting from a portal!

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I’ll have some more photos of these guys…finished…in a day or two!

Work-in-progress

Mantic – “Restic”, Deadzone Rebs Strike Force, etc

I feel like I’ve been feasting for days…I went away for a few days around Christmas and just got back, and am looking forward to putting some time into models and gaming!

I started this afternoon with my Deadzone Rebs starting crew. I’m going to need to assemble a lot more models, but this is a good place to start.

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There’s been some comment made about the type of plastic/resin mix that Mantic uses. Even the game designer Jake Thornton commented on it at one point. I found my Dreadball models to be not bad to clean up. These Deadzone models…have been slightly bad.

Some of these models Mantic didn’t make it any easier, with some mold lines running over top of facial detail and some models with multiple axis’ of mold lines. I took a …knife…to the lines a few weeks ago to start working on them. When I was done, I was pretty sure that I’d left half of the material still on the model in the form of “pills” and it sucked.

I spent a chunk of time wandering around Walmart looking for wire brushes – recommended in that first link – to polish the models and remove these pilled up bits of material. I’ve had no luck, but today I was going to head to an actual hardware store to find what I was looking for. While looking over their online store I found…

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Well, what I actually found was a picture of a Dremel bit that would do the job. Then I remembered that I owned a Dremel, and a small kit of bits, some of which I’d never figured out what they were for.

An hour later I had used that wild brush looking thing, and a round plastic disc brush on my models and I ended up pretty happy with them! Not really happy, since I’d rather have not had to worry about it at all, but happy enough. 🙂

Now back to Plaguebearers!

Work-in-progress

Deadzone – Bertha

Dreadball has a team of teleporting turtles. But the entire team is male, and they keep their females secret…until now.

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I should have put a reference model next to Bertha, but she’s a head taller than a ymargletter, and twice as wide. (Only don’t talk about her size). It’s late, and I need to be asleep right now, but I had to assemble something from my giant box of Deadzone models before I was satisfied.

I spent this evening desperately trying to clip 50 sprues of Deadzone terrain so that it would all pack nicer and not give my girlfriend a little freakout when she gets home from her event this week. I watched Voyager, for gods sake, and they made peace with the main horrible enemy of the show! I think I’ll succeed…it all packs down into the original game box.

Question for my diligent readers: How should I do my rebels bases? I still have a bunch of that metal sheeting I was using for my Dark Eldar, but I haven’t settled on anything yet. What do you think I should do?

 

Work-in-progress

Plaguebearers – A lot of skin

Today I spent most of the afternoon applying layer after layer of paint to my plaguebearers.

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I started with a Sotek Green base, then highlighted up3-4 layers up with Sotek+Ushapti Bone. This was really pastelly in the end.

I had a Secret Weapon gift certificate, so I picked up a few items, including 4 of their washes to try out. I mixed the Soft Body Black 1:1 with water and applied it liberally across the models. This stuff you have to be slightly more carefully with than the GW washes, as it will create tide marks more easily. It’s also slightly glossy at the end, which isn’t great.

On 3 of the models I mixed more water in, such that when you pulled your brush through it, it was transparent. This looked great on the model while it was wet, but didn’t look like anything after it dried. If I wasn’t doing a unit of 24, this probably would have been the right way to use this stuff – just with a lot more layers.

I wanted something else…so I mixed the Soft Body with some water and Fortress Grey and painted that into the crevasses of the models. This is just a slight tint of grey in some areas, which I like. Part of the inspiration for the colours of this unit is the bases that I’ve been painting – they are on completely different coloured bases – and I wanted to have that similar colour between units.

After that step, I went back and re-highlighted the tops of the muscles. Sotek Green, then Sotek+Fortress Grey, then Sotek+Fortress+Ushapti.

Right now, I’m feeling like there is just a single colour on these models…which there is. I’m thinking about bright orange swords…anything to make the unit more bright!

 

Painting these today, I’m going to be glad when they’re done. I remember now why I haven’t done a new army in years – painting model after model of the exact same thing is incredibly boring. I’m driven to finish it, and painting in a factory-line is the most efficient, but I just want it done, so I start getting sloppy at the end of the assembly line.

Work-in-progress

Herald of Nurgle, BSB

This guy has a funny story.

Funny, “Oh hell..”. I had finished the conversion of Skulltaker. Carefully filed off the Khorne symbols, created a little Nurgle crest on his chest, done my best putty work on the neck and making sure the head looked awesome. Everything was exactly how I wanted it.

Except that he was supposed to have a banner. Damnit.

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If you look at the model, you can see that there isn’t really a great place for a banner to go. I had a little panic moment – what was I going to do? I took to the internet to see about solving my problem, when an idea came to me from my Ork Warboss in Mega Armour – attach the banner to his backpack (or something). I quickly found this stunning example of nurglings (scroll down 5 photos). I sculpted a similar work of art, stuck it on an Ork shoulderpad, glued a little Goblin banner in it’s little LEGO-like hand, and BAM, instant BSG.

Despite the accidental nature of this conversion, I think it’s fantastic. A touch of whimsy in an otherwise Very Serious Army. 🙂

Work-in-progress

Plaguebearers, right.

It’s been a few weeks since I wrote. I haven’t felt the muse tug at me to write, but have instead been working on actually getting some damn progress on these damn models. I felt as though the plaguebearers would never be started, let alone finished, so I hunkered down and I now have some middling progress to report on.

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Considering that these same models inspired me to write a 3-part series on glue, I’m pretty stoked at where they’re at. Just some Rhinox Hide on the back bases, a black base border and some Sotek Green, really, but it’s more than that. They look harmonized. They look like the heads belong on the bodies, where that wasn’t the case before priming. They look like they might be Plaguebearers, and that’s all the difference. I played a game of Triumph and Treachery last week, and one of my many opponents said after deployment “Oh, those are plaguebearers? Oh, no.” even though I had mentioned their religious choices earlier in the evening. Muskie told me in the comments, months ago, that my worshippers of Nurgle looked a little Khorny. Now, in a slightly more greenish hue than mostly red and some metal, these could be plaguebearers.

I’m overjoyed at making progress.

In the meantime, Adepticon moved my cheese. I had a perfect 1200 point list written. When it was done, the Chaos Gods themselves would join hands and circle round it in song and praise. Then Adepticon threw a wrench in my plans by making my tournaments a mere 1000 points. The same perfection is no longer possible. I will have to make do. But know this – the Gods will have their due.

Work-in-progress

Plaguebearers – Bases

Part of my plaguebearer project (which…not only haven’t I written about for a while, but I also haven’t worked on for a while) is to have half of the unit in the daemon/rocky bases that my horrors are on, and the other half is in the mortal world. The mortal world is cobbled, so I set about making my own cobblestone!

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Milliput, the same stuff I’ve been making my stegadon and Old Blood bases with, because for a few bucks you get a ton of putty. It works similarly to the GW green stuff, in that it’s a two part epoxy that you knead together, but it’s a lot more grainy and flaky.

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I started by taking a ball of it and spreading it evenly across the base, ensuring that I got it into the corners and edges fully. I had to be careful to avoid pulling it up from the base once it was on there.

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I used the knife edge of my GW putty tool, along with a healthy amount of water to smooth down any fingerprints in the putty. I also cut away and pushed up the edges so that they didn’t extend over the edge of the base. It should also be relatively flat, but it doesn’t have to be exactly flat for my purposes. This is “the old world”, so uneven stones are to be expected.

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Again, making sure the putty knife edge is wet I pressed it into the putty in lines. Make sure they are straight across and relatively even. After I had cut a line, I twisted the tool slightly to both sides to widen the cut a bit. This is important, because otherwise as you cut, my cut lines will push closed again.

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Take the tip of the knife and cut perpendicular lines into each segment.

After you’ve done all of this, you’re mostly done, but you have a few clean-up tasks to do.

When you cut, you’ll have shifted your lines around, and with my knife in particular some of my bricks ended up with pinched corners. I pulled the knife lightly back through some of the lines, and used the flat to smooth down places where I had accidentally cut to much.

The edges of the putty are probably also pushed out over the edge of the base a bit. They look a little pillowy. I took my knife flat and pushed it all back, and then re-cut the very edge of some of the cut lines to ensure that the cut lines extend all the way across the base.

I wanted to do this, because I have a big unit filler planned and I’ll need to do some custom base work on it to meld the rocky bases and cobblestone bases together!

 

Work-in-progress

Old Blood on Cold One – Some Darkening

It’s unfortunate when I get behind on my writing and ahead on my photos, because I don’t quite remember what was going on in this photo anymore. 🙂 There is a very real chance that a lot of this was just black and dark yellow washes over the model. I purposefully didn’t do anything to the blade or the gauntlet, for reasons you’ll see later.

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The base worked out much better than it has before, and I think it’s because of the pits I carved into the putty. Last time I had used the Sotek Green and highlighted up by adding Ushapti Bone to it. Then I did exactly as I had done for my Horrors, and used a black wash on it until it wasn’t bright green anymore. After this was done, the base looks like hardened, pitted stone. It has a greenish tinge to it, but overall it’s a dark colour that someone could look at and say “yup, that’s black”. I think I added some Codex Grey as well.

I’m hoping to have some awesome photos of this guy very soon, because he is turning out amazing, I’m really happy with him!

Work-in-progress

Old Blood on Cold One – Basecoat

Miranda is out of town this week, so instead of having a nice breakfast with her in the morning, I’ve been painting.

After I finished building him, this guy looked a little silly. I mean, he’s meant to look like a decent size on top of the new carnosaur. But whatever, just because his tail is the same size as his mounts doesn’t mean anything…I built him as Kroq-gar, because if you can put a giant halberd and alien robotic arm on your dinosaur, you should do so.

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It turns out that my last cold one hero, I failed at documenting so I had to figure this paint scheme out from the model. Then it turned out that my case was locked and that the keys were over there. So I grabbed another cav from a nearby case and went to town.

I’m using the same base painting technique as the Horror units, because I believe that when I do it right, it will look black, without actually being black. I’m still going to fill the crevasses with orange and yellow, but the rock starts with Sotek Green.

I bought a bunch of new paints to replace drying ones last week, and picked up Steel Legion Drab, which I used on the plants. They look good and dying already!

The cold one has Shadow Grey skin, Ushapti Bone chest, scales and claws. All of the gold is Dwarf Bronze. The chest on my test model goes to something like Fiery Orange and then back to the Bone, but I think I should pull out my BSB to see what I did there – probably not stark orange and bone. 🙂

The dude on top is Mephiston Red scales (I love that colour), Codex Grey skin, Ushapti Bone spikes and claws and helmet, and Dwarf Bronze doodads.

I painted the tip of the halberd in Ice Blue, and I’m hoping to have some sort of OSL crackling energy thing going on there. The Hand is Codex Grey. I was thinking of trying a NMM, but we’ll see if I have the patience to figure that out this weekend.

Later!