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GottaCon – Interlude, Painting Contest

I’ve got a ton of posts scheduled here, and I keep pushing them around so I don’t end up posting several times on one day!

Kelly Kim is a long-time member of the gaming community in Vancouver, and I remember even when I was a young pup of a 14 year old that he was known as a fantastic painter. (Not that I knew good painting from bad…). He’s got a blog where he writes the occasional painting related piece. Don’t expect frequency, but when he does write, it’s good stuff. He also managed the painting competition at GottaCon, as well as holding mini-painting seminars at his desk near the Malifaux/Warmahordes folks.

I had long ago decided that since my Herald of Nurgle failed to live up to my expectations, that my Lizard Riding A Lizard would be a model that I’d see about entering into a competition. GottaCon has been my AdeptiCon practice in many ways, so Mr. Lizard ended up spending the weekend in a glass case with some amazing looking models.

Kelly is writing a series where he posts photos of the models in the competition, along with a few sentences of things he liked and things the person could fix. A big project, and I’m super glad he’s doing so because he directly addressed something about my lizards that I didn’t like!

This is a long-winded way of saying…go read his blog!

http://sableandspray.blogspot.ca/2014/03/gottacon-2014-part-2-single-miniature.html

Tournaments

GottaCon 2014 – Day 2

Duke mentioned looking forward to reading my next few days of convention report, so I’ve moved my schedule around to put this one sooner. I have a few more model posts coming after this one!

Day 2 I woke up around 8 and went back to the Deli again for breakfast – good food there, and reasonably priced.

The Malifaux today was all random Story Encounters, with random deployments and Schemes. It was again 50ss and we played 3 games.

Game 1

Reconnoiter Story vs Troy McKnight. I’ve seen his name around the Malifaux BC Facebook group a bunch, but have never spoken with him. I was super glad I did, because Troy is a really friendly and fun guy. He was even friendly as I removed his Master and an entire flank – an impressive feat to stay friendly afterwards, as the gamers amongst us know. He was playing Lady Justice and his goal was to hold table quarters for 1VP a turn, where my goal was to hold a single quarter, specified by me and known to us both, at the end of the game. I sent my Emberling out again to work on Line in the Sand in a table quarter where he couldn’t easily get to. He sent Lady J, a Death Marshall and Fransisc(a/o) after the Emberling, but because of the table layout ended up over extending that flank and allowed me to charge with the Rail Golem and Mei. The Rail Golem got an amazing 5 attacks here, and soaked up most of Lady J’s soulstones while Troy tried to save her! Mei Railwalked in and did a bunch of good work here to end it. Troy had Plant Explosives, and I used the Steam Arachnid Swarm to charge, attack some models and then (0) to remove his PE Scheme Markers – I felt a little bad about clearing his Master and then clearing his best chance of VPs…but my objective was to win, so that’s what I did. I ended this game 10-5, as he got full points for Bodyguard on The Judge and 2 points from Turf War. I had taken Bodyguard on Kang, Line in the Sand and held the table quarter at the end of the game. As Troy said – Reconnoiter isn’t about killing models, but it’s certainly much harder to win if you don’t have bodies on the table!

Game 2

I drew Niko and his Lynch crew again, to play Theft. In this encounter, he had to grab Gem Markers and take them back to his deployment zone and I had to have a non-Peon model within 6″ of his deployment zone for 1VP a turn. To make my game easier, we drew the Close deployment, so getting to his zone was a simple skip across the center line. Early on in this game I had a solid string of flips of Sue vs Teddy and even though Sue only had a single wound left, he managed to remove Teddy. Sue plus Imbued Energies for Fast is beastly. On another side of the board, 2 Metal Gamin, a Rail Worker and Mei took out Huggy. Niko got Brilliance on Kang and then killed him and Sue in a turn and brought back Huggy, but it was too late. At that point I’d broken free to stop him getting Line in the Sand, had a single model claiming my own Theft points that he couldn’t get to, had easily gotten 3VPs for Plant Explosives and he hadn’t stopped me from getting Distract and he was to far away from his deployment zone to bring the Gems back. He gave up. I convinced him to keep playing, because some VPs are better than none. He played another activation and gave up. I talked him into continuing, and after 1 or 2 more activations he gave up for a third time and this time I let it go. I won 10-0 here, but I think it was properly 10-2 or 4 if he’d kept playing and counted it up. You can always have some effect on the game, even if you’re losing! And at that point he’d already gotten 10VPs for his first game, so 4 from this one and 10 for the next one…he could have been in the running for first still!

Game 3

The best game of Malifaux ever. I played Mark again, in Search. You place 4 Markers on the table and flip a card for a suit. The suit determines which Marker you’re looking for, but you have no idea which one it is! (It was the one in his far corner deployment zone…). This encounter needs a restriction like “can’t place markers in your deployment zone” or similar, because it’s busted as-is. Mark had to pick up Markers for 1VP each, I think. He was playing Pandora still, with all those Sorrows. He destroyed my models so badly, by running towards where I was going to get the Markers and making my models Insignificant and making me fail Wp duels and…death and destruction.

At the end of the game, I had 4 models still – Firestarter was way off in a corner getting me 3VPs for Power Ritual, my only points for the game. I had a December Acolyte and 2 Metal Gamin still in the thick of it. He killed the Acolyte. I picked up the Scheme Cards  and sorted through them. I discarded 2 that he couldn’t have, then Distract which he’d already revealed and held Take Prisoner and Bodyguard in my hand. I couldn’t affect Bodyguard – I had nothing on the table I could kill with. But I could do something about Take Prisoner. I activated one Gamin and Magnetismed the other to kill it. I had a single Gamin left with 2 wounds remaining and 1AP – how to kill it? I targeted his Doppleganger and took a Manipulative test, passing it. I cheated in a 5…failing it. Manipulative is a Wp duel. I failed a Wp duel with all of his Sorrows around me. Killed the Metal Gamin. Losing Mark 4VPs. Not only did he lose Distract for that turn (because I had no models left), but he also had Take Prisoner, and had lost the very model he’d been trying to take! We both laughed our asses off for a good 5 minutes after this!

 

I won Best Overall at this event, and also Best Painted! You’ll see some of the models I finished for this event in a few days – they are super nice looking! I grabbed the M&SU Ramos box, which I’m pretty excited to play, and a Pigapult. I felt bad taking two prizes, so I grabbed a model I didn’t think anyone would want and gave it to Jamie. I look forward to having pigs tossed at me soon. 😛

I quickly packed up my models and ran out the door – my Warhammer friends had been hanging around, and we had a ferry to catch!

Overall, I had a great weekend of gaming and friends! Malifaux is a fantastic game, that doesn’t get boring even after playing 10 games in a row, and I’m super excited to be playing it at AdeptiCon in a few weeks. So excited, that I’m thinking of switching my Dreadball League to the Malifaux Costume event…(if possible). I came back from the event exhausted from lack of sleep, but happy from gaming.

 

Finally, here’s the 3 photos I took all weekend.

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Out of 10 games, I played on this board 3 times. Not a lot of cover, but it forced your and your opponents models into particular places. Taking advantage of that was key.

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Tao, and Tao’s tongue.

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Playing King of Tokyo at the ferry terminal on the way back. We didn’t finish this game.

 

Tournaments

GottaCon 2014 – Day 1

I woke up at 6am after going to bed at 3am. I tried to sleep until around 7am, when I said fuckit and got up to take a shower. I opened up WhatsApp and found some folks who were at Sam’s Deli just up the street. The great thing about bringing all of your friends to a con is that you can find new people, if you don’t want to see the old ones for an hour or so! 🙂

I also took a wander through the vendor hall. Lots of great stuff to see and buy! Airsoft, the medieval recreationists, MMA, leather stuff, Magic, board games, miniature games, glass creations, chainmail, video games, terrain – if it involves nerdery, you can find it! I ended up buying 2 items of leather goods for my costume, but left the rest of it alone.

Malifaux started at 9:30am, and it was a jam packed day! So packed, that while the schedule originally called for 5 games, we only played 4 and still went 2 hours over time! All games were at 50ss, and here I really slacked off on noting the Scheme Pool.

Game 1

Stake a Claim with a Standard Deployment vs Tao. Tao was the organizer of the event, so I drew “the ringer” for this game. Tao was playing a brutal, brutal, brutal Von Schill crew with Lazarus. He had more fun than I’ve seen in a while shooting his big guns at my models and me taking them off! However, he wasn’t playing to win, just to take models off, so I ended up winning this 7-1. This was a really fun game – Tao is a hard player, but has a great attitude. I look forward to playing him in the future when he’s actually trying to win…

Game 2

Turf War with a Flank Deployment vs Mark. I love playing Mark – a fantastic fellow, who plays a challenging game. He was playing Pandora mostly this weekend, and had a brutal list with 3 Sorrows so that whenever you failed a WP duel you took a ton of wounds, with no ability to damage prevent and armour did nothing. He out played me and the game ended 9-7 for him. At one point I could have taken 2VPs for Plant Explosives, but I got greedy and thought I could get 3VPs for it and he managed to ensure I got nothing.

Game 3

Reckoning with a Standard Deployment vs Niko. Niko was playing with Lynch still, and here he just dismantled my crew. I took a fairly high-point cost crew, with Kang, Rail Golem, and Sue and unfortunately I separated my crew and his Teddy and Huggy and such were more than capable of killing my models one-on-one. I learned a lesson here, which I applied in my game on Sunday – more on that later. He destroyed me 0-8, and this was actually my worst game all weekend. Not because of Niko, he was fine. But I’ve always said that one significant benefit of Malifaux is that at any time, no matter whether you’re winning or losing, you can affect the game. You have agency, and that’s what I want from my games. In this game I could do nothing but take my models off the table.

Game 4

Reconnoiter with a Corner Deployment vs Erik. Erik was playing Rasputina with a couple Ice Gamin, an Ice Golem and a Cereberus. Apparently he had been doing quite poorly earlier in the day, but he pulled it together a bit here. We had a stand-off with the Ice Golem vs my Rail Golem, but I managed to out-activate him such that I got the drop on his Golem. I also learned, once again – don’t take Assassinate vs Rasputina. Her Sub-zero trigger means you have maybe 1-2 attacks to kill her, unless you get many models on her. Not worth it. I used my Emberling fairly well here, sending him flying off with his 5Wk and only 3SS cost to hold onto a table quarter for the entire game.  I won this 6-5.

 

We had lunch in the middle, which was nice because apparently the Warhammer Fantasy guys didn’t get a lunch break. Afterwards while talking with them, I got to brag that our event was small enough that at the break the TO asked “So where does everyone want to go?” When your TO eats lunch with you, you know you’ll be back at the tournament on time. 🙂

I won Best Painted here, and was the last person to select a prize so I took come a box of Terraclips “Buildings of Malifaux”, a set that I’m looking forward to finding space for in my terrain box. May have to sell off something to make that space…we shall see.

We finished around 9pm, which was worrying me. I had made plans to meet up with a good friend of mine whom I hadn’t gamed with for a while. We used to play RPGs weekly, but he’s recently moved to Sooke and it’s been a while. I quickly grabbed food and found him playing a board game with another friend I tend to only see at gaming conventions. 🙂 They finished that game and started another, a 4-player game with 5 people. I said I was happy to sit and watch, which surprisingly was the truth – my brain was exhausted after 3 hours of sleep and a day of Malifaux. So I watched and helped with Galaxy Trucker for a bit. When they finished that, we took the game back and went for another. A brilliant idea came upon Adrian – someone in the room was about to start teaching Russian Railroads, a new train-themed worker-placement game, and we could grab a second copy and get in on the explanation. This was a great game! We played until 2am, at which point I was about to pass out in the con. I was super glad I stayed out though – it’s always awesome to see Jer, and Adrian is fun to hang out with.

Back at the hotel room, I lay down and worried about when my roommates were going to come back and wake me up. The night before I had thought about getting my own room, but didn’t enact the plan. 45 minutes later around 3am they came in…as silent as mice. Apparently, I had made an impression the night before and while I woke up when they entered, I managed to get back to sleep ok.

 

Tournaments

GottaCon 2014 – Day 0

I’m going to intersperse these next few posts between the photo posts of my models for the next week or so. I also only have 3 photos from GottaCon, I forgot to take any until the last day. 🙂

GottaCon is a full bodied video/board/card/miniature gaming convention held in Victoria, BC. It’s been growing steadily for years, and this year I assume they had some talks with the mayor of Victoria and worked out some deals and ended up moving the convention into the heart of the city and having a ton of advertising for technology jobs in Victoria. I support this move entirely – the con benefits by having a better and bigger space, the city benefits by advertising itself and by having tons of hungry and thirsty gamers walking around, and the people benefit by being closer to food and drink and the larger con means MOAR GAMERS.

I only decided to go a few weeks ago, so had to get my ducks in line pretty quick. Patrick was leaving late on Friday because of work and was considering taking the float plane over. As soon as he said this, I glommed onto the idea – working a full day and getting to play in the Friday Malifaux? SIGN ME UP. The float plane habour is about a 5 minute walk from my work as well.

If you have a fear of planes, avoid the float plane. It has heavy bumps as it travels along its “run way” (the ocean…) and occasionally flies sideways in the wind because it’s such a small plane. If you have no such fear, it is a delightfully civilized manner of getting to Victoria. You leave from Downtown Vancouver (as opposed to Tsawwassen or Horseshoe Bay), travel for 30 minutes (as opposed to 2 hour ferry, plus 1+ hours driving to get to the ferry and back) and arrive in Downtown Victoria – we left the plane and could see the hotel. Highly recommended.

We dropped our stuff off at the hotel and walked up the street to a local pub, the Irish Times, where most of our gaming friends had been getting drunk for several hours. Like…many hours. It’s nice to show up at a place and get that many cheers and hugs. 🙂 I love my gaming group. <3 After a pulled pork sammich and a beer, I left to get back to the con.

A notice of importance – if you’re playing at 7, be sure to stand in line for your convention badge before 7. Gaah. I was a little late for the event because I forgot the damn badge. I was tired, as I tend to be on a Friday, and didn’t play my best. Still 3 solid games of Malifaux though! I didn’t write down the Schemes for all the games we played because I’m lame. Should do that next time. >.<

Game 1

I played Mr. Dan Miner, a local Malifaux Henchman and his Kirai crew. Dan claims to be bad or unlucky at games, but I think he has negativity bias. Or maybe I’m even worse! Because when we play, it’s usually a solid game and I usually lose. 😛 We were playing fixed Story Encounters, and this one was Escort. Dan had to get a model up the table, using only (1) Interact Actions. He didn’t entirely read the scenario, so ended up moving his entire crew forward and then having to run back in turn 2 to Interact with the Escort! This cost him quite a bit – we both think he’d have won if he hadn’t had this issue! I got lucky and managed to top deck the Red Joker to kill Izamu the armour. Unfortunately, neither of us got the Escort in a position of power and this game ended with a 3-3 tie.

Game 2

This game was hilarious, and frustrating and not because of my opponent. I played Niko from the Island and his Lynch crew in the Plant Evidence Strategy. I took Line in the Sand and Distract. At one point in the game the TO called “20 minutes”. We were at turn 2. So we busted our asses to get through the next turn, hunkered down in some places and pushed forward in others and did our best to get the best results in those 20 minutes. 20 minutes later, I think we had either a tie, or I was winning by 1, I forget and we didn’t get to count. Because it turns out that the call to “20 minutes” was actually more like “20 minutes until the half hour mark” – we had another 30 minutes to play our game! We bugged Tao about that for the rest of the weekend. At that point Niko crushed my models – he has a very offensive crew that was hard to deal with and turn 4 I had very little left. This was a loss for me, 2-4. Some people suggested ending the game when we thought it was going to end, but neither of us were into that – I want to play, damnit!

Game 3

I think this strategy was Treasure Chest or Hunt, I took Protect Territory and Cursed Object. A marker in the center you have to pick up and put on your stat card. Except I couldn’t, because my opponent was playing Perdita and had Nino, who has an ability (which I think is game breaking…) where you can’t Interact if you’re in line of sight of him and another Family model. Really, my best chance of success here would have been to charge forward and bust up Nino and damn the consequences of the other models I would lose. At least then I could have gotten 4VPs from it. As it was, this game ended up in a 3-3 tie. I failed entirely at Cursed Object, because I was trying to remove Fransisco and Perdita before he could remove my models. This was a slow game, and I noticed a fair amount of inconsistent measuring from my opponent. The weird thing was that he would measure an extra inch in some cases, and an inch less in others, and not always in his advantage! This sort of thing bugs me, but it was nearing midnight on a Friday so I let it all slide with a smile and a handshake. I’m pretty sure I wasn’t playing my quickest either, reading a card 3-4 times before I understood what it did, despite having played with it a lot. 😛

 

That night I was sharing a room with Jamie and Dan. I went back to the room and tried to sleep. Unfortunately, cons make me excited and I’d had a Monster around 10 and was wired as hell. Jamie came into the room around 1, and had a conversation with Dan…until 3am. I couldn’t get mad, because I wasn’t sleeping anyway, but it’s bothersome to think that I couldn’t even had really tried. I dozed for this time, occasionally joining in the conversation. The next morning Dan slapped Jamie on the ass at 6am joking that this was for keeping him up until 3am. I woke up at that sound, and then lie in bed awake for another hour before deciding to get up. Rounding down, 3 hours of sleep. I felt quite poorly on Saturday. Jamie and I have since discussed the problem, and agreed to not share a room in the future – he uses tournament time to paint until 3-4am, and I like to get at least 7 hours of sleep otherwise I have problems concentrating and can get a little cranky.

Day 1 to come in a couple more days. 🙂

 

Tournaments

CHOP! Dreadball

I ran a Dreadball “League in a Day” event yesterday. I originally planned this because I wanted to see what a League looked like before I went to AdeptiCon to do it with people I didn’t know. Unfortunately, this backfired as I found 4 other people who wanted to play – meaning the organizer had no opponent!

Instead I answered rules questions and ended up running two demos of the game on the third board we’d set up! I leveled my team along with the league participants by pretending that my team played the same as the player who received the worst tournament points each round. I’d then randomized who on my team got a kill, or a 3-point Strike. My team didn’t level up much, but it was fun anyway.

I found that I didn’t really need more models. The 8 that come in the basic pack were enough. I ended up spending my megacredits on coaching dice (critical for the rats to score!) and replacing any models that died. Pro tip — if the model that died doesn’t have any XP, just recycle him for 5mc and then buy a “brand new player”, where the cost to save that player is his cost+1d6 mc, so you save 1d6+5mc!

I think my AdeptiCon painting priority is still valid. Finish the Malifaux models (going to GottaCon!), finish my skullcannon and then worry about what to do next. Because I still want to paint my Veer-myn Keeper, and painting 5 rats is no more difficult than painting 1 rat. 😛

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CHOP! is a great venue – we have games, we have people and we have beer.

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Jamie’s orx started the fight, but we ended it.

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This was hilarious. Owen’s Forge Father’s cornered Chris’ human and proceeded to beat the ever-living snot out of him. Chris was 1 point from winning the game of Ultimate when Scott took the last point!

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Ultimate Dreadball!

 

In the end, Chris won the tournament/league having won all of his games, 2 of them in landslide and earning 17 points overall! Owen killed the most people at 4 kills, and Chris got the most popular team at 10 cheers! Scott won the Ultimate game.

I really want to play Ultimate again. It took everything I liked about Dreadball, and ramped it up to 11!

Musings & Meta Tournaments

AdeptiCon Planning

This is more of a post to get my own currently scattered project plans back under organization.

For AdeptiCon, I currently need to paint:

  • Skull Cannon. This is near the top of the priority list, since it’s the last item I need to finish my Daemons. 1 model, but should be to a high quality.
  • Deadzone strike force. This is a bigger task, that I may leave until the end. I have ~10-12 models here.
  • Dreadball rats. I have on order a booster box, and I should paint at least 1 Keeper, 1-2 Guards and another 2-3 Strikers. About 6 models then. I painted the original 8 models in 2 days, so this is a relatively easy task. I can’t do it until I have the models in hand though.
  • Malifaux Rail Golem. I started on him shortly after getting back from vacation. I like the model and it’s use on the table.
  • December Acolyte. This guy keeps seeing use, as he’s a fantastic model for “being somewhere early”.
  • The Firestarter. I’ve been running her as my henchman for numerous games now. Cheaper than Kang and super fast and flexible with Wk5, Flight and Reckless. Kang is still better for dealing with those damn Ressers. Also she has synergy with the Rail Golem, both in giving him Burning Counters and also Twirling the Gas Can after he Vents Boilers.
  • Display Board. The biggest task on this list, also the one with the most risk since I need to directly schedule time for it, instead of just “whenever I have time”.

 

I’m noodling on whether to go to GottaCon or not, so I may prioritize the Golem, Acolyte and Firestarter so I can use them for GottaCon Malifaux. 3 weeks is enough time for that.

So I think my current tasks are to paint those 3 Malifaux models, and to try to schedule some time to work on the display board.

Thanks for joining in my planning. 🙂

Tournaments

DREADBALL TOURNAMENT

If you, or anyone you know, plays Dreadball…or even has any models sitting around from the Kickstarter that they’ve never used, let them know about this.

February 23rd, 2014 at the Eagle’s Club in North Vancouver starting at 12:30pm I’m holding a one-day Dreadball league.

CHOP!

My goal is to bring some people together and play this great game in a league setting for the first time. We’ll do 3 games and then bring everyone together for a game of Ultimate, which should be insane and awesome. I’m going to hold a raffle for those attending for an item or two, more if I get more sign-ups.

I don’t even care if the models are painted, or if you’ve never played. We won’t be teaching, so be sure to know the rules, but I think that there will be only 2 people there who’ve had more than 2 games.

We’re going to play 1020mc. I’ll have a league-package available shortly to sort out the details, but you’ll be able to buy ranks for your guys, or extra dice, etc at the usual tournament rates.

 

Send me an e-mail (chopwarhammer@gmail.com), or Facebook (facebook.com/CHOPGaming) or whatever floats your boat to sign up.

Tournaments

Astronomi-con 2013 – Post

After my last game, comes the packing up time. Sometimes this is a relief – tournaments are hard, stressful times as much as they are fun, and packing your army up means you don’t have to think about Warhammer or objectives or your boyz running away anymore. As well, since I recently bought a new K&R case for my boyz, packing up was a joy of organization.

Usually we go for dinner after the tournament, but Derrick had to run – his boy apparently had been quoted “Robert angry at popa” and that’s a good reason to get out of there quickly. My own girl had been away at a family wedding all weekend, and we were glad to be able to catch up.

The final results were…

  • Jason Dyer, Best Terrain! I think he missed winning it the first year he brought his trench table, simply because A-Club had been churning out fantastic terrain at the time. Or maybe it was Dean Gilbert’s Egyptian table or…there’s so much fantastic terrain at this event, I couldn’t even explain what happened. Anyway, Jason won it, and the competition was fierce with Linton bringing those great looking tables I mentioned earlier and Peter Carlson bringing two tables of terrain as well.
  • Steve Franks, Best Army List. I didn’t see his army list unfortunately, so I don’t know what it looked like. But it had to be damn good to beat mine, which apparently won me a 9/10! (I was going for Arts & Crafts points this year. :P)
  • Craig Fleming, Best Single Miniature. That’s me! I had once again put my Warboss up for my best model – it has a ton of character, with a squig launcher, a raging ork in some mega-armour and a grot and it’s great. Jason came up to me at one point and said “I’ve been voting for your warboss for 2 years now and you keep not winning. Put something else up, put your plane up.” Nick Daniels said something similar. Moments later they came up to me en masse and I heard out from far away “He’ll bend to peer pressure…” and they all but demanded I change my BSM model to my plane. I acceded. Not 10 minutes later a person came by and told me that if I’d put my warboss up, he’d have voted for me. gaaaaarrhrghlrghlrghlrghlrhlg!
  • James Chen, Best General. I don’t know to much about him except that he’s really friendly and he played a mean game of Eclipse on Saturday night, beating second place by 10 points!
  • Peter Carlson, Best Appearance. Every single model in his army was converted in some way. He was a great guy who’d driven up from Eastsound, WA with his army, his subtle but amazing display board and two tables worth of great looking terrain. He also learned and came second at Eclipse in a single night!
  • Findlay Craig, Best Sportsman! Findlay being a newcomer to the scene, I can only imagine that this came as a monumental surprise. He was fun to play against, and I look forward to seeing him around the community.
  • Les Sohier, Best Overall! Les totally deserves this award – he’s a great guy that continually puts out a fun and friendly attitude. He’s a good player, and his army looks good. He’s got the trifecta, and that’s what wins you Overall! Congratulations Les!
Dakkajet

I now get to call this “my award winning dakkajet”.

Here’s a photo of my paint judging score sheet. (You can read it better if you open the image). 29/40 is pretty niiiice. At the same time, I know where a few more points are being locked up – my boyz are, in general, pretty basic. I think their skin is really well done, but their pants and shirts and the details of zippers and buckles and such are somewhat rough – from a time before I had decided to slow this stuff down. Hopefully I’ll remember that this is my desired project for Astronomi-con 2014!

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My paint scoring sheet.

That’s the end of my Astronomi-con 2013 coverage. I hope you’ll consider coming next year! This event is unlike any other, with interesting and thought-provoking scenarios on every single table. If you like your Warhammer “thinky” and less “bashy”, come to Astro. That, and the community continues to be filled with the most amazing people – and now some of them have CHOP! Sunday free passes. 😛

Tournaments

Astronomi-con 2013 – Day 2

Day 2 started at 8:45am, after having gone to bed at 2:30am. Sleep is for the weak on tournament time? Old age forces me to try to sleep more at these events…>.<

Game four was against a newcomer to Vancouver, Findlay Craig. He’s been a regular around Facebook for a few weeks now, so I was super stoked to finally get a chance to meet him and play against him! I think I had a couple “the face” moments in this game, as my plan once again crumbled to pieces on turn 4 from a couple bad dice rolls. I redeemed it near the end (I hope!), although he won pretty well – I think I may have gotten 1 point to his 6-7.

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Linton Harrisons beautiful snow terrain, with my trukks ready to rumble.

Game five, I ended up playing Linton Harrison – another person I was glad to play since I wanted to tell him what a great job he’d done on his snow and forest table. These tables were fairly basic “technique wise”, but because of a strong use of layered elements, excellent colour choice and colour placement, they really popped when you looked at them, and looked wildly different (and better!) than the average tabletop terrain. I voted his snow terrain for best, since it really caught my eye.

Unfortunately, my game with Linton wasn’t my favourite. He said that he was just getting over an illness, which was unfortunate, as he was a little gruff and difficult to talk to. That’s usually ok – people come in all sizes, shapes and personalities, and I wouldn’t judge someone (on paper) for being a little quieter. The problem was, that he was also a very slow player. We were at the end of turn 3 when time was called. The further problem, was that after taking a rather long time with his turn 3, he walked away from the table without saying anything to me. I was already frustrated because we were down to 10 minutes, and then he left. Compounding this problem…we had forgotten a combat in the middle of the table! I started moving my models, not wanting to contribute to the timing problem, and when he got back we did the combat and moved on, but I wasn’t happy, and I’m sorry to say that I rated him down on sportsmanship because of this series of events. Linton, if you end up reading this – I’d love a re-match with a less scheduled time window, and less illness, to clear things up!

The last straw of this game happened near the end of my turn 3. One of the tournament organizers was walking around the room telling people whether to play another turn or not. I’m not certain his criteria, but he told us to play another turn. This was really bad, and I’ve given feedback already that I don’t believe they should do this. I had played my turn assuming that neither myself nor my opponent would get a turn 4, and suddenly at the end of my turn everything changes. Linton was kind enough to let me pull back one of my units, and he mentally went up in sportsmanship a point because of it. His turn 4 was better than my turn 4, as he got a few important pieces into place that I wouldn’t be able to dislodge. My dakkajet was the MVP of this match though, removing an entire termagaunt unit in one shooting phase, allowing me to claim an extra objective. He won this one 5-6.

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A top-down view of my army and display board, on top of Jason Dyer’s “Dyer Straits”.

I was really frustrated after game 5. I had been (unintentionally) slow-played twice this weekend, had my troops run constantly away from objectives and combats they weren’t losing that badly, my expectations had been up and then thrashed suddenly down. I was in a bad mood. Which is why I was incredibly happy about my opponent in game six.

Ryan McGechaen is a staple at Astronomi-con, but I’d never played him before. his Tau look great on the table (apparently he’s selling them), and it turns out that he’s a really friendly, funny and upbeat opponent. We were playing on Jason Dyer’s absolutely stunning “Dyer Straits” trench table, a table that I’d snuck in a midnight game with Jer Newell several years ago. We rolled for attacker/defender and I choose attacker figuring that either way, I was coming to him. In hindsight, this was possibly a bad idea, but I’m not certain it would have changed much.

We set up our lines. My trukks in a straight line in the open since that side of the table has only a few scattered craters for hiding in. And Ryan with his little hoofies in their trenches. And…he Seized the Initiative. I’m sure that I don’t have to go into gory detail about what happens when a Tau player gets first turn against an Ork player when the Ork player has nothing to hide behind, but it was ugly. Turn 2 I still thought I might have a game, but by turn 3 I was fighting to just reduce his number of points. On turn 4, I had no game left and by turn 5 I was thinking about how to ensure that he got full points on this scenario. We went on for a turn 6 and 7, the only game that I played that had actually gotten to the end, and I had an Immobilized and Weaponless Battlewagon as my only remaining unit. I’ve never seen StI be quite so devastating, but I feel that on this table in particular, it’s very very bad. We finished, him winning 0-14 just because there were only 14 points to get on this scenario. (The TOs tell me that this is a mistake.)

I’ll get to the last little bit…tomorrow. 🙂

 

Tournaments

Astronomi-con 2013 – Day 0 and 1

Friday I got off work and headed to my place. Quickly packed up my stuff for the weekend and hung out with Duke on my balcony for a bit while we waited for Derrick. It is traditional that pre-Astro, some of the guys go to Memphis Blues to kill ourselves in a pork-and-cornbread related coma. We were here drinking and eating for a few hours before Mike mentioned that we had a bunch more work to be done at the venue still.

Derrick and I drove over that way to help out, but it looked like the guys had it under control. The room looked great – there was terrain from CHOP! and A-Club, as well as 6 entries into the Best Terrain competition – I think that’s a record number of entries for Vancouver! This terrain was really nice too, I’m astounded at the effort some people can put into this stuff!

Sleep around midnight. Derrick and I stayed out at UBC at Gage Towers – it’s like a mini-vacation and means that we can stay up until midnight with everyone and all but fall drunkenly asleep the two nights we’re out that way. Up at 8am to head out to a breakfast provided by Gage towers.

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Here’s a photo of my army to keep this from being an entirely photo-less post. I brought *cough* Patricks display board and put some of my Ork terrain on it to get a few extra tournament points. >.>

First game I played a guy named Brian and his Eldar, on a table that was Night Fight for the entire game. Brian and 3-4 of his friends had apparently driven out from Saskatoon after having asked themselves one night “When is the next major tournament in Canada?” and picked Astro Van and came to it – I love it! He was an awesome guy, and he ended up hanging out with us a bunch over the weekend. I won this one 7-6.

Second game was the beginning of the end. I played Steve Franks and his Eldar on Hammer and Ambull. There is a third-party force on the table that follows you around trying to kill you. He set up with a strong center, and I tried to deal with this by providing an overwhelming flanking force. Unfortunately, it didn’t occur to me until turn 2 that the Eldar will just pick up and move their firebase somewhere else if you do this, so I chased him around for 3 turns before the game ended – Steve was a fantastic guy, but he needed to pick up the pace by a little bit. I’ve often said that when playing Duke and his shooty Tau, I don’t actually get a game until turn 3 when I’m finally able to make contact (and Duke is trying to fight a losing battle after that moment, so the game is a little weird!), but if I don’t get to turn 4, I’m screwed. I lost this one 0-9, since I hadn’t killed anything of his at all.

Game three was Err Supply against Les. Les went on to win Best Overall, and damn does he deserve it. He’s a wickedly fun guy to play against, good natured with a well painted army and he plays well too. He had bad luck in this scenario, as all 3 of the objectives randomly scattered near my deployment zone so he had to come to me to get them. My Orks did a damn fine job of gumming up the area so he couldn’t get near the objectives, but in turn 4 I lost a few units all at once with some bad dice and that turned the game for him. I think I lost this one 1-11.

That night we headed to Mahoney and Sons, a nearby pub at UBC for some dinner and drinks, and good conversation with a lot of awesome nerds. This sort of thing, and the MB trip are a good part of what makes the tournament worthwhile – the camaraderie is excellent. After dinner, I pulled out Eclipse and myself, Derrick, Christian, James and a gentleman from the US named Peter played until 2am. Brian watched – when we started he said “for a bit”, but he ended up watching the entire game! In the team, I came third place with James winning by 10 points! An excellent game, played with all 3 of the expansions. 2am bed, 2:30am sleep…9am wake-up. >.< Tournaments!

I’ll continue this later!