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Tournaments

Wet Coast GT 2014 – Day 2

Finally a few games I do remember! Mainly because I didn’t take any notes during the day on my sheet of paper, and made sure to write it all down when I got home!

 

Build a Wagon vs Mark, 35ss

This was fun…I wrote this scenario for Walpurgis. I playtested it a bunch against Jamie and had a decent idea of what kind of crew would work best for it. I also got to answer questions about the scenario for people at other tables…thankfully, nothing came up in my game, because that would be a little conflict-of-interest.

I took Distract and Line and revealed Line. I tend to do this when I take Line, because it’s a Scheme that my opponent can see pretty obviously (even if I wanted to waste AP bluffing it out) and if they decide to try to stop me, I can still fairly easily get 1VP from it. And I only take it when I don’t like the other options at all, or when it’s a Corner/Flank and I can devote the Emberling to running to the corner all game.

Mark took Entourage and Murder Protege. Murder is a very situational Scheme, and I didn’t like my options for it. And I just don’t like Entourage, particularly since you have to announce it to make it good and because Assassinate was already an option. It just gives my opponent on more reason to want Mei Feng dead, and I don’t like that.

He played Von Schill with a Trapper, a Friekorpsman, a Strongarm Suit, a Librarian and a Steamtrunk. I took Mei with Seismic Claws, Imbued Protection (because of Assassinate) and Arcane Reservoir, the Rail Golem, 3 Metal Gamin and the Emberling.

I sent the Emberling up the right side to start on Line – that was to be his only job all game. Mei and the Golem went up the right middle to engage his entire crew, while 2 of the Gamin went up the left middle to engage the Trapper. My intention was to send the Gamin out to get the Wagon Conditions for VPs and block with Mei and the Golem.

He removed the Golem relatively easily, but I made him pay for it thankfully! I was doing great, but on the last turn he Disengaged from Mei to walk towards a Wagon Marker. When I let him get away, I was thinking that he could have the 1VP for the Wagon Marker…but had completely forgotten about Entourage! That mistake cost me 3VPs, leaving this game ending in an 8-8 draw.

 

Reckoning+Soulsquatch, 45ss

I played Jesse again in this one, and his Lady Justice crew. The Strategy was a simple change to Reckoning – there was a 50mm Soulsquatch monster in the middle of the table who was worth “2 kills” for the purposes of Reckoning. Since I find Reckoning points pretty hard to get, I decided that I’d do my best to kill the Soulsquatch so I could get that extra VP.

This game ended up being a 10-1 win for me…

I played Mei with Seismic Claws, Imbued Protection and Arcane Reservoir, Kang with Imbued Energies, Joss with Imbued Energies, the Rail Golem with Imbued Energies…and the Emberling. I took Line in the Sand and revealed it, and Bodyguard on Kang. Jesse had Lady Justice, the Judge, 2 Death Marshalls, Brutal Effigy…I don’t recall what else.

First turn I moved the Emberling forward to drop a Scheme marker in my deployment zone. The Soulsquatch had an ability that he would move his Cg towards any Interact Actions within 12″, and then either shoot or melee the target. I made sure the Emberling was out of melee, so he shot and missed. Then my entire, brutal, crew charged him and brought him down to 5 Wds.

Jesse made a choice. It turned out to be the wrong choice, but I definitely respect that he made it. He charged Lady Justice at the Soulsquatch, after performing some movement tricks with her. He swung twice…and black jokered for damage, leaving the Soulsquatch at 1 Wd! This was still during the first turn – his entire purpose was to stop me from getting the point. Unfortunately for him, I won the initiative next round and kill the Soulsquatch for the point, and then spent the rest of my turn killing Lady Justice – she was so far extended from her support lines that I didn’t have to worry about any other enemy model interfering. With Justice killed, I felt I could relax a bit – she is a big threat in that crew.

I spent the rest of the game killing 2 per turn. At one point he used a Death Marshal to Bury the Effigy to prevent me getting the Reckoning point that turn (good plan!) but he had so many squishy models compared to my destructive crew that I just picked another model and got the point anyway.

Arcane Ritual, 50ss

I played Tao again here. During the break he decided to swap his crew around if he could, but since it was a fixed Master tournament he had to get the TOs permission as well as my own. Since he’d steamrolled everyone else in the weekend close to 10-0 every game, I gave him permission – my odds stood higher of winning with him playing something else…

The Strategy was another from Walpurgis. There was a 50mm blocking Arcane Artifact in the middle of the table – you get VPs for placing and removing your own Scheme marker from it at the end of each round after the first. As well the Soulsquatch is back, and he’s pissed that you’re Interacting within 12″ of him. You could also take an upgrade that gives you limited control over the Squatch.

I took Mei with Seismic Claws, Imbued Energies and Control the Beast, the Firestarter with Imbued Energies, a Steam Arachnid Swarm, a Performer, 3 Metal Gamin and 3 Rail Workers. Tao took Hoffman, Ryle, 2 of a Guardian (or Warden), 1 of a Warden (or Guardian), a Mechanical Attendant, and Hopkins.

For Schemes I took Distract and revealed Power Ritual. Tao took Distract and Plant Explosives.

My plan early on was to use the SAS to be an ass and remove Scheme Markers. I was pretty successful, stopping Tao from getting full points for the Strategy. It also turned out to be great for stopping most of Plant Explosives as well! The Performer and her Seduction turned out to be great as well, allowing me to surprise Tao as he tried to get PE.

During one activation, Tao counted that Ryle did 27 Wds in a single turn. I didn’t note it all…but he had a Modification on him and something to give him more Rams for Critical Strike and such. He did those 27 Wds to Mei Feng, who, thankfully, was not a critical part of my winning plan. But still, that’s gross!

In the end, we both got full points for Distract because it’s a fairly easy Scheme, particularly since we went for turn 6. He only got 2 for PE. I got an easy 3VPs for Power Ritual, with the Firestarter heading straight for a well defended corner. And I got 4VPs for the Strategy, with him getting 3. I won 10-8!

This game was super hard, Tao is a brutal opponent, and I think the fact that I was his only loss all weekend was the most delicious thing!

 

 

I won a Zoraida crew from this, which I’m not really certain I want…and I got the Best General award for winning and/or drawing the most games, because I made Tao lose! 😀

 

 

Tournaments

Wet Coast GT 2014 – Hardcore Malifaux

Again with me not having my paper of notes…I managed to cobble together some of the results, but in the end….Hardcore was just so intense that I have no idea what happened, let alone how many games I won, lost or drooled on myself for!

 

Here’s a summary of “Hardcore”, a format that’s getting a lot of discussion! If I list it as “(Opt)” it’s because I’ve read elsewhere and that didn’t include this.

  • 20ss, Henchman only.
  • 4 models exactly.
  • 20 minutes per game.
  • The only Scheme is Assassinate.
  • The Strategy is Turf War.
  • Close Deployment
  • (Opt) Excess soulstones are not added to your pool, so spend them all!
  • (Opt) No summoning.

I started by playing a game against Mark Handford, who was the Henchman running this weekends events. I’d never played Hardcore before and wanted to get a sense of how it went, before I went into a “tournament situation”. My crew for the entire event consisted of…

  • Joss, with Imbued Energies
  • Rail Golem
  • Metal Gamin
  • Metal Gamin

The plan is pretty obvious – the Rail Golem destroys my enemies with Joss as support (because if he dies, I’m more likely to lose), while the Metal Gamin hang out and hold the center.

 

Mark took Mortimer, 2 Belles and Izamu. I later questioned his use of Mortimer, since he doesn’t seem like an optimal choice for this…he admitted that Mortimer was the only Henchman in his case he had for Ressers… Mark spent the first turn Luring me to him while I walked backwards to avoid being Lured. My Golem and Joss tagteamed Izamu after he’d activated and killed him, leaving not much to stop me from taking the rest of the points for the game. I won this one 7-0…but it didn’t count. 😛

 

Game 1…

These games are all out of order. Non-Henchman Mark was playing with Viktoria of Blood, 3 Ronin. I lost this one 5-2. I came around one side of a hut in the middle of the table, he came around the other side. He made short work of my Golem with BloodVik and I killed a Ronin.

Unfortunately, we had a misunderstanding and I attacked BloodVik with Joss while he thought I was attacking his Ronin. He pulled the model off the table and I exclaimed that was the wrong model!  There was nothing that could be done, not only because of the 20 minute time limit, but also because this is I think the only major failing of Malifaux – there is no way to “undo”. In Warhammer, you can just undo and re-roll all the dice. You can’t undo all those flips because now you know what did happen and what could have happened and dropped cards from hands and all that.

This isn’t Mark – Mark is a wonderful opponent whom I’ve played a number of times at 40k, but I’m imagining a terrible opponent that runs a FluffyBunny next to his DestructionMasterOfDoom and “oops, oh my, I had absolutely no idea you were attacking my Master…”. (and such a person would not get more than 1 game in before he was banned for life. :P)

Game…2?

I played Niko. He was playing Guild with Francisco, an Executioner, a Death Marshal and a Guild Guard. The Executioner walked a little to far forward early, and I recognized it as a big threat and charged my Golem at it. The (0) Locomotion worked wonders in this format, as long as you have a 4+ in your hand you can Walk and Charge in your first turn and since it’s Close Deployment, that leaves your opponent with a very narrow window of movement. The Executioner died pretty easily. I don’t remember how the rest of this game went, but I’m pretty sure I won it.

Game 3!

No idea. I literally have no idea what happened or who I played. We figured out that I must have played Jesse, because there were only 6 people in the event, I didn’t play myself or Darren and I played the other 3.

Game 4…

I drew Tao. Everyone around me says “Ooh, now it’s your turn!”. I know that Tao is a hard opponent, but whatever he’s brought, it can be beat. He’d caused Niko to concede his game, and a lot of people were “jokingly” abusing him for his list.

He played the Valedictorian, Yin, a Dead Doxy and a Crooked Man.

It was absolutely insane. I had a tough as nails crew, but he took my models off the table with ease, and even when I got the charge off he just shrugged and gave me negative flips to this and that. I tried to escape with Joss to deny him the Assassinate points, but on my last activation he brought Joss to his Hard to Kill…and gave him Poison +1. >.< I got rolled.

 

I think I finished this event 2-2-0. I knew my list had some hard counters (anti armour…) but a bunch of us discussed Tao’s baggery after and agreed that the best counter to his crew was to just bring the exact same crew. Rough.

Tournaments

Wet Coast GT 2014 – Day 1

I missed my gaming clubs game day to go swim in a beautiful lake in the sun…so I signed up for the Wet Coast GT instead! I played 11 games of Malifaux over 2 days…(5 of them were Hardcore :P). Unfortunately, I left my piece of paper with all my game notes on it, and so I’ve had to re-create some of this from memory. Which sucks in some cases because I can’t remember even the Schemes we played!

 

Reckoning 35ss

My first opponent was Tao and his Molly crew. Tao and I played last at GottaCon many months ago, and I beat him 7-1, because he wasn’t actually playing Malifaux – he was playing “take models off the table”. I was looking forward to a re-match because of all the talk about his incredible gaming prowess…

I took Mei Feng with Seismic Claws and Arcane Reservoir – the first because I never leave home without it and the second to help fuel the Rail Golems need for Tomes. I also took the Rail Golem, Joss with Open Current and Kang. A tight, hard crew for Reckoning.

He tabled me. I lost this one 10-3 or 10-2. He summoned 27ss of models onto the table, including a Rogue Necromancy and a second Hanged. 2 of his models gave other pieces Reactivate, to increase the destructive power of his best pieces.

 

Reconnoiter 45ss

My second opponent was Nico with his Kirai crew. I took Bodyguard on Kang, because he’s great at that and Frame for Murder on the Emberling. This turned out to be a silly idea, but I won 10-7 anyway.

I took Mei Feng with Seismic Claws and Imbued Energies, 3 Metal Gamin, 3 Rail Workers, Kang and the Emberling.

Reconnoiter is a solid Strategy for me. I have enough tanky models that I can overwhelm most opponents and stop them from getting points from it. If the Scheme pool is good for a swarm crew, then it just works out great for me.

I decided to kite Izamu in the bottom right corner, because I’d sent 2 Workers and a Gamin that way, and there was no way they’d be able to take him and a Hanged down while still holding the quarter. There was enough terrain that way that I could play the hiding game, but he eventually caught up with me. He tried to pull some of my models away from the fight in the top left by eventually moving Izamu into the bottom left corner, but it was too little, too late.

Most of the game was decided in the top left, where I had more than enough models to keep Reconnoiter from Nico.

He left a Night Terror in the top right to hold it for the game, playing down 3ss. Makes me think the December Acolyte would have been a good model to take. I ended up moving Mei up there to stop him claiming that quarter in turn 4 or 5.

The Frame for Murder thing was silly. He only had the one Master/Henchman – Kirai. And she’s a summoning Master, not a killing Master. At turn 4 I flew the Emberling into her face to try to get her to deal with him, but she instead did 2 damage to him and pushed him away so she could go somewhere else.

I got the 10 because Nico conceded the game.

 

Stake a Claim 50ss

My last opponent for this one-day tournament was Jesse and his Lady Justice crew. I took Mei with Seismic Claws, Arcane Reservoir and Imbued Energies, along with the Rail Golem, the Firestarter, the Emberling and 3 Metal Gamin.

I really love Stake a Claim. Mostly because it never gets flipped for other people, but I’ve played it once or twice and have a good plan for it. Firestarter is good because of Reckless, and the Rail Golem can move a long ways on Locomotion if he needs to. The Emberling is also great for the late game since he moves so quickly.

This game largely revolved around a grove of trees in the middle of the board. It had impassible terrain on both sides of it, with a little bit of open space surrounding it. Enough that with his mostly shooting crew that I didn’t want to let him see me. I broke the seal by moving Mei into the forest, but I Vented Steam to see if he’d move closer and shoot…he didn’t.

The game did finally break when he moved one Guild Hound into my side, trying to Breakthrough, and then charged the Rail Golem with a second one, flipping the Red Joker for damage and destroying the Golem!

I won this game 10-3, even though he had the power in the end. I had completely stopped him from getting Claim Markers on my side of the table, which is huge in this zero-sum Strategy. I had 3VPs for a good Plant Explosives in the middle forest, and 3 VPs for Breakthrough, which is a great Scheme for Emberling/Firestarter combo. I don’t even reveal it, I’m happier having to place that extra Scheme marker.

 

Conclusion

Tao won the tournament…I think he 10-something’d all of his opponents this day. I got Best Sportsman, which is fun. 🙂 I also won in the raffle a copy of the Gremlin Fate Deck. I don’t really like the art on this one, as it’s really hard to read. I tried to give it to Jamie, but he had a copy already! So now I have a spare and rare Fate Deck in my gaming closet to give away…

Still have the Hardcore tournament and the Story Encounter to write about – later!

Tournaments

AdeptiCon 2014 – Monday, At Long Last

We slept in. Check out was at 11am, but we had tons of time for the rest of the day. It seems that the best, or only, flight out of Chicago heading towards Vancouver took off at 7:40pm.

First, here’s a photo of the sculpting I did on Thursday night. 😛 I left it at the con on top of a fire alarm pull and it was still there in the morning. Then I carried it around in my jacket pocket for 3 days until I finally remembered to take a photo just in case it got lost any further…a “feather”, a purity seal and a chain. Pretty cool!

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After checking out, we sat down in our hotel lobby area thing to figure out the rest of our day. We had a lot of luggage, and we wanted to finally see Chicago!

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We had a great cab ride to the city – our cabby was just enough of a right-wing nut-job to be hilarious to talk with! He gave us a little tour on our way in. I wish I’d taken a photo of the old post office – it’s 3 city blocks wide by 1 block deep of abandoned building, with a ton of broken windows. You drive under it on the highway into the city and it’s amazing looking, in that 40k way. 😛

We drove to Giordano’s to get pizza. We’d had pizza Saturday night, but it had been cold leftovers from someone else rather than the ridiculous cheese lasagna you get fresh. It takes an hour for them to make it, so we settled in with some local beer and a game of Neroshima Hex on my tablet.

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My god I want this pizza now. I just had dinner, and suddenly, like the heavens opening up after a stormy day, there is space in my stomach and a desire for deep dish pizza.

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We toured around the city a bit. This is the water tower, apparently it was saved to save the city from a giant fire in 1871. It sits in the middle of a cluster of giant city skyscrapers.

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We went up the John Hancock Observatory – now called 360 Chicago. A phenomenal view, but unfortunately overpriced at $18USD, particularly since the “Skywalk” was closed for construction.

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A free e-photo from the Observatory. 🙂

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Second tallest building in the U.S at around 1,150ft. For those in Vancouver reading, the Shangri’la (our tallest building) is just under 700ft. This thing has another 400ft on a building that towers over the city I live in.

We found the Lego Store. I took this photo because I love the orange and was thinking about what models I would paint it on. 😛

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This piece of modern art was in a park we walked by. Patrick thought it looked like an amazing undead/magic/elf horse and wanted to try to sculpt it. I look forward to the results!

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This was a fantastic trip and I’m so happy that I got some good friends out to do it again after we had such a great time last year! I don’t think I’ll be able to go back next year, unfortunately I’m in the middle of some other vacation plans that are going to prevent me from doing it again…but 2016 is a possibility!

Thanks to everyone I met, everyone I played a game with, everyone who I ran into from last year and said “Hello!”, to Patrick and Pip for coming – you guys make it all worth while! 🙂

Tournaments Work-in-progress

AdeptiCon 2014 – Costume

I haven’t posted anything about this costume yet, and I only briefly mentioned it at GottaCon (very end of the post, talking about the costume contest).

 

The Outfit

I bought a simple white tank top and soaked it in tea to make it dingy. I bought a pair of blue coveralls from Marks Work Wearhouse. Steampunk goggles borrowed from my friend Russ. A leather satchel I bought at GottaCon, after I realized that the outfit needed more. I bought a really stereotyped Asian rice-picking hat and made a hammer.

 

Making the Hammer

The handle is from a toilet scrub brush. I twisted the scrubby bit mostly off and stuck it into the foam. Then cut 3 blocks of pink foam to rough size and glued them together.

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There are a variety of techniques on the internet from cosplay enthusiasts on how to make a thing like this, but I didn’t have the materials, so I …did some other things.

I tried to use the lightweight filler that we used on the board, but that wasn’t filling the spaces between the pink foam enough. I tried to use an acrylic gel medium that I had lying around, but that had the same problem as regular acrylic stuff – it filled, but maintained the look of what was underneath it.

Finally, I settled on paper mache. Haven’t done this since I was 7…but you just mix flour and water in a bowl, dip newspaper in it and layer it.

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Which worked perfectly!

Afterwards I just spread black on it and drybrushed two kinds of metal and a bit of brown. It’s not great, but it’s good enough!

 

The End Result

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Yeah, you’ve seen this one already…because stupidly, I didn’t get any other photos of it all. 😛

I don’t think I’m going to be a cosplay person, but I had fun putting it all together. 🙂

Tournaments

AdeptiCon 2014 – Crystal Brush Photos

Crystal Brush is the annual painting competition held at AdeptiCon.

I had previously entered my current favourite paint job at GottaCon for judging, partially because I wanted to see how it stood up. Kelly had given me some great advice, but with all that was going on before AdeptiCon, I didn’t have time to make any changes to the model.

I almost didn’t enter it. It doesn’t stand up against much in the case. In the end, I entered because I had the model right there, and the entry table was right there, and…

 

Anyway, here’s a bunch of photos of what I thought were the stand-up entries to the competition – either because they were really well done, or really original. Originality gets you a ton of points in my book, many more points than super smooth blends. 🙂

 

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This is disgusting and wonderful. If I hadn’t sworn off McNuggets already, I would have done so now.

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Super curious what this is a photo of. The thing in the back almost looks like an Aztec Warmachine model.

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Indiana Jones in Rivet Wars!

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Not a huge fan of the angle…something about the posing felt off to me. But shit, who am I to judge – this is stunning work.

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LOOK OUT MR. ROUGH RIDER!! Really like this one. Makes me want to touch rocks.

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Obligatory titan photo.

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I think I took this photo as a reference for later. 😛 (You’ll see!!)

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He’s adorable! And he has a bow.

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Rackham Goblins were the closest models to what I wanted to see in Goblins. This unit was well painted, and of some lovely Goblins!

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YES!

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Super Dungeon Explore? There was a bunch of entries of folks painting these chibi little models. THE DRAGON IS SO CUTE I COULD DIE.

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Just a beautiful model in a beautiful scene.

Tournaments

AdeptiCon 2014 – Sunday Randoms!

This was my favourite table at the Masters event. The buildings were so wonderfully evocative, I felt like I was having a show down in an old west town!

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After the Masters event finished, Patrick was in a similar mood of craziness. He won Best Warriors of Chaos for the Warhammer Fantasy event!! That’s pretty damn impressive considering there’s probably a ton of Warriors players at that event.

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This is the top painted crew at the Masters event, and well worth it – some beautiful colours on these models!

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Patrick, Pip, and I went back to the hotel, he had a shower and Pip and I played some Floormachine. I’ve got some Khador models, he has some Retribution models. I’m going to try to airbrush my models to keep the painting easy and get some practice in with it. Next time I have a few hours to spend in the parkade with my airbrush…

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We made arrangements to hang out with Gareth and Friends for dinner, so we stood outside waiting for a shuttle bus for a half hour. We took off to Hooters and were served by one of the worst waitresses on the planet. I know that they are probably mostly hired for their Other Assets, but this girl didn’t have enough of those to make up for how amazingly poor of a waitress she was. The three of us had a pitcher of Sangria each. 😛

On the way back I took this photo from my seat. Apparently I’m sitting between two very famous Warhammer podcast people, and Patrick says that some people have literally spent a hundred dollars to sit where I was. All I knew that was my friends were over there. 😛

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This guy is doing AdeptiCon right.

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That night we went back to the con hotel and found the gaming room. There is traditionally a board game night after the con is packed up, and we found it. We played a couple small games, but nothing really serious. Evil Baby Orphanage ended with me winning because two other people got bored enough to make me win. A strange game with creatures and numbers. The UK version of Cards Against Humanity, which is surprisingly different. Also surprising  when you look up and notice that 5 of the 6 other people you’re playing against are British and understand the odd UK cultural references littered throughout the game…

I don’t even remember what we did later…I think we walked back to the hotel and claimed we were going to sleep around midnight or 1, but then stayed up reading and talking until 2:30am. It turns out that in my prize pack for winning the Story Encounter was an unboxed transparent Tara starter box. I hadn’t even seen it until that night, so I started reading her cards and upgrades and trying to get a handle on how she plays. Jamie loves her, but doesn’t understand her…and from reading her, I barely understand her either. I’m looking forward to getting her on the table to Bury some folks and give them Fast…:D

Tournaments

AdeptiCon 2014 – Event Results

A short one, with the results from the AdeptiCon Malifaux events that I took part in!

 

Malifaux Story – https://drive.google.com/file/d/0B3Azg5GNpKW5dUNCdnV2RzNzRkk/edit?usp=sharing

Malifaux Masters – https://drive.google.com/file/d/0B3Azg5GNpKW5dVQzZ2toOWxzWlE/edit?usp=sharing

 

12/45 in the Masters event is a damn good placement considering it all!

Tournaments

AdeptiCon 2014 – Sunday, Masters of Malifaux!

Game 4 started eeeeaaaaaarrrrlly. Patrick was good enough to not try to talk to me in the morning, instead he just showered and went off to his own gaming event. I didn’t feel as bad as I thought I would, but it was pretty bad.

Game 4

This was Reconnoiter with Line, Breakthrough, Protect Territory, Outflank, Power Ritual and a Flank Deployment. I choose Power Ritual and Breakthrough and revealed Power Ritual. Jordan Kaase played Sonnia Criid and took Protect Territory and Breakthrough.

Here’s the table —

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Lots of open terrain. Against the blast master. >.>

Thankfully I had learned a lesson the night before – Vent Steam is king. Vent all the Steam, all the time. And because it was Reconnoiter, I took my horde crew – 3 Rail Workers, 3 Metal Gamin, Emberling. I took the December Acolyte because of Power Ritual, and the Firestarter because of Breakthrough.

I started off clumped really tight, except for the Acolyte who was in a corner. My plan was to Vent early, and keep it up as long as I out activated my opponent. I didn’t quite get complete coverage of it, and almost lost a few models due to sloppy play on my part, but it worked out pretty well. He wasted a lot of stones getting through the negative, and I used the Emberling/Firestarter combo to supplement numbers in each quarter. The rest of the crew spread out to take Reconnoiter.

Nino is a real problem. Again he stood somewhere and shot at me. This time I didn’t manage to get close enough to him – he was on the other side of the center Reconnoiter bubble and I didn’t want to walk through it and lose points. I had a good string of killing things though – a Witchling Stalker or two came to my left. Criid was on the right. I won this game 8-6.

 

Game 5

This was Stake a Claim with Line, Breakthrough, Assassinate, Cursed Object, Deliver a Message and a Standard Deployment. I took Breakthrough and Cursed Object and he took Assassinate and Deliver. Matt Birdoff played with a fairly standard Lynch crew on…

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Another really open table!

I spread out with the Emberling and Firestarter on different sides to try for the Stake markers and for Breakthrough. I put most of the rest of my crew behind that middle tree and hoped I could get where I needed to go.

Completely by chance I took Sue – I figured his Burning aura and amazing shooting would help out with removing models for Stake. I showed Matt Sue’s Prison Pistol trigger just so he was aware of it – he has a trigger to execute target Totem or Peon unless it discards 2 soulstones, and the Hungering Darkness is a Totem.

Matt deployed at the break in the trees at my left with most of his models. He saw I was playing Mei, and assumed I would come to him. He created a little circle of death in the clearing just in front of his deployment and waited, while senting his Illuminated out to take Stake markers.

Unfortunately for Matt, I’ve played more than enough Lynch and Huggy to know what not to do. More Vent Steam! After this game I started thinking that Vapormancy (a trigger to Vent) should be a standard part of my build. >.>

I stood back in my own clearing with Mei, Sue and the Rail Golem with more than enough activations to keep Huggy from casting at me. I did get off the trigger on Huggy, but Matt stopped it with some stones. Stake is a Strategy I haven’t played a lot of – the flipping back and forth and only 1 person getting VPs a round wasn’t something I was prepared for, but I was glad to have the Emberling loose to drop markers to keep the flow in my direction.

I won this game 8-1. It wasn’t clear, and didn’t ask because I didn’t want to push it, but I think that he conceded the game at the end of turn 4. It turns out there are rules for conceding in the Gaining Grounds tournament package for Malifaux!

 

Game 6

…was cancelled, to huge applause! 😛

Near the end of game 5, Sean the tournament organizer came on over the PA and announced that he was cancelling the last round because of a number of reasons. A chunk of his crew were falling asleep, a chunk of the players were having to leave game 6 because they had to get to their flights!

I was a little happy too…I love playing Malifaux, but this was getting a little….slow…maybe a little manic from that frothy mixture of excitement and exhaustion. I tried to help clean up, but there’s only so much you can do when you don’t know where stuff goes.

 

And that’s the Masters of Malifaux, AdeptiCon 2014! This was a fantastic event, really challenging and I met a ton of great people to talk with about this fantastic game on the Internet. 🙂 And right now, I’m sitting at my desk typing all of this and wishing I could have a game with the new crew I just finished assembling…

Tournaments

AdeptiCon 2014 – Saturday, Assorted Things!

In between playing 6 games of Malifaux, I did some other stuff!

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My crew set up for paint judging.

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Mister Chris Jones volunteering to give Angry Sheep demos.

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A stunning 40k display board, Avatar themed.

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Some hoofies stand on a rock.

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MOAR HOOFIES

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This is neat stuff. I don’t even mind the transparent pillars.

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How many layers would you like in your hoofy cake?

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Really liking the trend towards 2D painted backdrops. Even as I just airbrushed a purple/blue haze.

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I assume it’s a Necron tomb thing.

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These guys board was 4 separate pieces like this.

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Brandon Palmer at it again.

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Apparently that is a ~$300 model on the right.

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I don’t even know how much money it costs to get a full sized human skeleton. I hope it’s a cast. >.>

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I wouldn’t want to live in the Village of the Giant Skeleton

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Details like this caught my eye even as I was walking away from the display. Leaves…

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A Malifaux board that I missed photos of from yesterday.