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Craig

Work-in-progress

Malifaux Rail Crew – PAINT!!

Tonight marks the first time I’ve applied paint to a model since September 11th. >.> Didn’t realize it had been that long, but the move definitely killed my ability to do this. Add to that the heavy conversion I’ve been working on, and it’s been weird to finally get a chance to put colour on models again!

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I was worried about the Malifaux models because they are so much smaller than any of the Warhammer models that I usually work with. Base coat is going pretty well so far though. I asked Miranda what colour I should do their pants, and I really could have predicted that she’d have said red.

So Mephiston Red to start the pants off. Mithril Steel for all of the metal – the Metal Gamin are nice and simple in that regard. Some Rhinox Brown for the dirt.

I want to figure out how to make the railroad ties be a light brown, but burnt and tar-like. The rails might go to silver as well…could be to much silver though.

Technique

Super glue – not a gap filler

I’m liking these Friday posts which I’m thinking more as commentary, or a research opportunity. I like writing, so these give me a chance to write even if I have nothing in particular to report about my hobby.

I thought I’d follow-up on my post from last week about the use of cyanoacrylate as a gap filling solution.

Companies have certainly made huge strides in making sure things fit together well. I remember assembling my Ork Battlewagon, with it’s amazing fitting panels, and believing it to be the work of the divine. The Jaws of the Deep models I assembled last month were pretty good as far as fit goes, having a solid post and hole to give the glue more flat surfaces to adhere to. This can be tricky though – if the post and hole end up different sizes, you have a problem again.

But as hobbyists, you and I both know that sometimes the pieces just don’t fit together well. What solutions do we have? A lot!

 

Damn the research, glue it anyway.

This works well, if you never need to transport or drop your models on the floor. You’ve probably spent most of your life putting glue on a model, putting the other piece on the glue and holding it for a bit. Sometimes it doesn’t work out great, but if you have patience it will always hold eventually. Sometimes you have a point you have to glue, sometimes you have irregular pieces. More glue will work! …for a time. I’ve done this a lot. Let’s call this the “prayer” method, with all of the connotations that go along with that name.

 

Grab your hobby knife and file.

Certainly an option, you can cut your model up until the two sides fit. If you have steady hands and a good eye for 3 dimensions, you can create your own flat surfaces to ensure that the pieces all fit together. I’m really bad at this, and tend to make the problem much worse.

 

Glue:Filler:Glue.

An idea which I’ve heard about recently is to use something in the middle to allow the glue to adhere to. From the last post, we know that the problem with globs of CA (aside from the fact that the word “globs” just sounds awful), is that it can take longer to cure, sometimes will never fully cure, and when it does cure, it creates a weak crystalline structure in the joint.

So instead, you roll up a batch of putty, put a small amount of glue on one side of the joint, a small amount on the other side of the joint, drop the putty ball in the middle and squish. The glue will adhere to both sides of the putty, the putty is malleable and will change shape to fill the available space and after it dries you have a solid object in between two thin layers of glue. That sounds alright!

Liquid vs Solid Putty

I would use the solid stuff. The liquid feels more like it’s good for filling tiny gaps after you’ve glued. It doesn’t “squish” in the same way, and the squish is important to making sure that you get a filled joint. As well, the liquid is meant to be applied with a paint brush, and you’ve got CA in that mixture and if you do this you’ll never be able to use that paintbrush again!

Excess

After the squish, you’ll almost certainly have some putty sticking out of the edges of your joint. You can try to remove it immediately with a putty tool, but that CA will get in your way and all over your tool. It’s still an option, as you can clean that tool easier than the paintbrush! Also, while the putty is still uncured, you risk taking some of your structural putty and moving it out of a useful position or putting holes into it.

You can also leave the putty/CA combo to dry and clean it up afterwards. Most two-part putties can be cut and sanded after curing. Be gentle though – when cured the putty is a flexible substance (so when transported it may flex and bend, rather than snap. This is a good thing!) and if you put to much pressure on it, it can still come apart. If this happens, clean it all up – the putty, the CA, all of it – and try again.

After you’ve cleaned the edges of the joint up, depending on your skill, you may not have left the best looking area. My last attempt was a little ragged. I watered down some of the liquid green stuff and painted it onto the now dry area, which smoothed the whole thing out.

 

I’m using this method on my plaguebearer conversions, so I’ll see how it turns out. I suggest it in the first place because my hobby hero, Mr. Wappel, recommends it, saying:

Now for the wings.  Once again, glue /gs/ glue.  First wing in position.
The idea behind this technique is twofold.  First, it fills in some of the gaps that can happen in these kids of joints where pins are not always the best idea.  It also means that I don’t have to sit there holding it in place as the glue sets!  You can see the bead of glue in this image, with the green stuff on the inner wing surface.
Technique

Public service announcement – super glue

I’m fixing and converting some second hand models tonight and wanted to toss this out there, since it’s on my mind.

When you use super glue, use as little as you possibly can.

I tried to do some research to grab a second source on why this is, but it seems that modellers aren’t the target market for most cyanoacrylate (CA) glues. There are lots of other applications, but they don’t seem to care how much you use!

My first guess at why you use as little as possible was that because it has a very poor shearing strength and because it’s very brittle, the more you use, the more weak link you’re adding to your model. (in a perfect world, your model would just be entirely plastic/metal/resin, with no glue, which would be much stronger of a join!) The problem with this idea is that it really shouldn’t matter how much you add, since adding any is weakening.

I came across an article that finally gave me a decent answer.

The cyanoacrylate glue hardens very quickly when trapped between two surfaces. The reaction is caused by the condensed water vapour on the surfaces (namely the hydroxyl ions in water). The water comes from the surrounding air, so obviously the air humidity is a factor that may affect bonding capabilities, or cause them to differ from application to application.

The curing reaction starts at the surface of the bonded material and develops towards the centre of the bond. Because of this, thick seams or large blobs of glue may harden less satisfactorily than surface-to-surface bonds with good fit. In a thick blob of glue, a polymerisation reaction may stop before it reaches the centre of the blob. A rule of thumb is that seams thicker than 0,25 mm should be avoided. Thick seams will also take longer time to cure.

The other thing I’m thinking about (not a chemist), is that CA joins two things because of a chemical reaction between molecules, in particular the moisture on another object. But the stuff in the middle crystallizes, and rather than creating a strong bond between molecules creates a lattice of CA molecules that just isn’t as strong as if you have moisture:CA:moisture molecules all touching.

Regardless of the science behind it, we all know that thick applications are just more brittle and break easier. Don’t do it, you’ll thank yourself when your model stays in one piece in your case when you’re traveling by plane! (baggage handlers…*shudder*)

Work-in-progress

Preview – Plaguebearer Conversion

A small preview of the conversion I’m planning for my plaguebearers. I had hoped to find a ton of the ymargl heads from the Genestealer box, but they are very difficult to come by – only two heads per box and I don’t know enough Tyranid players! Instead I went to ChapterHouse Studios and bought a ton of their metal knock-off heads. I don’t think they are as nice as the GW ones, but…they exist, and didn’t cost $5+ per head, so…I’m in.

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The guy in the back is lying down because he’s to top-heavy to stand. Something I’ll have to correct for when I put them on square bases.

Musings & Meta Work-in-progress

Malifaux – Rail Crew – Assembly

It’s been a few weeks since I wrote. I knew this, but since I’ve been busy I didn’t know that others knew this as well until I was having a beer last night with a friend who asked why his Warhammer feed section hadn’t been updated recently. Instead of asking why he didn’t have more exciting people in his feed, I said that I had a post lined up very shortly.

I’ll try to keep this hobby related :). I moved 2 weeks ago to a smaller apartment, and it’s been a real struggle trying to fit all of my stuff (most of it hobby) into this place. My girlfriend has been a sweetheart about listening and understanding why I need an entire large IKEA shelf filled with bits of unassembled and occasionally broken plastic, dice, airbrush, tape measures. (“That would make awesome terrain!”). But there’s still just the regular stuff of life to put places, and that’s been difficult as well. Having your life uprooted that makes it hard to get back to a regular, easy schedule. My desk is a mess from moving, and I haven’t even brought my Escalation League stuff out of their case to work on them! I’m going to be so behind next month…

The new Malifaux rulebook came in the mail last Tuesday and I quickly devoured the knowledge contained within. After gorging myself and slowly rising, I found the moving box containing “bitz”, found the sprue containing Rail Crew, found the glue and the cutters and hobby knife and oxid paste and went to work. 2 days later I have a Malifaux crew assembled and ready to go.

Someone still needs to teach me how to play Malifaux, because although the rules have been forced into my brain, they have no context, they are free floating rules, with no basis in reality. I require grounding. I hope to receive grounding this weekend at the CHOP! September event on the 29th. You should come and play models and dice with me.

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Work-in-progress

Beasts of Nurgle – Basecoat

Tall Paul made fun of my Escalation League army at CHOP Sunday August, questioning whether I owed everyone in the league a beer since I hadn’t finished my models. I replied that each of my models had 3 colours, to which he said “what, blue, blue, and blue?” I was irritated, but he was right. My horrors and flamers only barely got more than blue on them recently (I was counting the base as a colour!)

My 1000pt models now have 5 colours on them (and the daemon prince could almost count as “finished”, if I could find his blasted arm!).

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Featured Images

PAX – Inadequate Tools

I was at PAX last weekend, a great spectacle of video, card and board gaming. If you haven’t been, you really should, it’s intense.

One of the many things I did while there was stop in at the Reaper Miniatures Paint’n’Take. They have a box full of Bones minis, you take one, a cup of water, a piece of paper towel and a piece of parchment paper and sit down at a table with inadequate lighting, and a variety of colours and go at it. There are no washes, no glazes, no clean water (after you clean your brush once it’s dirty), your brush doesn’t make a fine point, and if you like your brush you’re potentially kissing every other person at the convention.

I picked a model that looked badass. As I looked it over, I tried to imagine how I would paint it, given the conditions I knew I would face ahead. Enough details that I could make it look good, but not so many as to be intimidating. A small selection of colours, since there is a line-up to paint and you can’t take forever. I choose…

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This guy.

Bones is said to not need any primer. They lied. Whenever I tried to put paint on the model, it shrank away and pooled in certain spots. Someone at the table had a paint-on primer, and I was thankful for being given that minor convenience.

After my first layer, I was panicking. (Frequent readers will have heard this before…) It looked like ass. I’d covered all of the model in paint, but since I’m doing a white-primer there were lighter splotchy parts, the coat wasn’t even, some crevasses were white. I was not an Elite Miniatures Painter. Worse, I’d been caught bragging a bit to my painting compatriot earlier in the day about my painting blog – doomed, I was doomed I tell you!

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After the first layer. This is particularly bad lighting though – the harsh highlight is because I used my phone’s flash.

“Never give up, never surrender!” — good advice for any project.

I had done the first layer quickly, so that I could get to the real meat of the work. I fashioned myself a black glaze/wash from the black paint and a loooot of water. Because it didn’t have the pooling properties of GW washes, I had to be careful about how I applied it – any pigment that was “hanging around” had to be spread out, or redirected into a crevasse. I alternated between this and a brown wash on most of the model before I felt like I had fixed enough of the original problems.

Then I did similarly with the red that I had originally started with, except that I used less water. I mixed it partially with some yellow, but not so much that it was yellow, just enough that it got a bit brighter. I tried to differentiate the inner clothing from the outer cloak by using only black-based washes on the outside and only brown/yellow-based washes on the inside. This involved a lot of back and forth, since the pigment wouldn’t stay where I wanted it, so I would paint on a brighter colour and then immediately have to darken parts of it, and then have to re-lighten, etc.

The crystal was a yellow, with white liner on the edges. A brief experiment with OSL on the staff top went well.

2 hours later I left feeling pretty happy with my work. And it wasn’t until 3 hours later when I pulled the model out that I realized that the skin was absolutely horrendous. I hate painting human flesh. I’m so bad at it…hence the Lizards and the Orks.

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I gave him to my girlfriend, because she loooooves red and because we have a tradition of bringing things back for each other when we go away. 🙂

Work-in-progress

Horrors – Base coat

It looks like I posted the words for this photo already…

This is the horrors after I was “happy” about how they looked. Next up is to get in there with some glazes and such to bring it all down a bit. Then to add some colours to the details – there aren’t a lot, mostly some fire and some teeth and tongues – but on an all-blue model, any additional colour helps!

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Work-in-progress

Assembling a Hell Dorada Jaws of the Deep

While preparing this model for assembly, I had lots of great things to say about it, but my glowing praise was dampened during assembly.

Before GW kicked my gaming group out of the store, I hadn’t realized that there were other miniature companies who made models that looked great. I knew that Privateer Press existed, but that was another game with models that I never really liked the look of. And I knew that Reaper was a thing, but that in general their models were kind of lackluster.

Fast forward a few years, and now there are dozens of companies doing lots of good things, and now I have a Hell Dorado Jaws of the Deep model on my desk that I’m assembling to be a Beast of Nurgle, because I really don’t like how the GW model looks.

There was very minimal flash on this all-metal model (a rarity in this brave new world of resin and plastic). There was still mold lines, but for the most part the pieces had been parted and cast in such a way as to reduce their effect. As I happily cleaned the model, I was amazed at how well the whole thing was going.

As I started to assemble it though, I found a flaw – there was excess metal in the tongue/groove joint where you glue the parts together! I had to cut into the groove as best I could, then cut down the tongue as best I could, and then hope that the joint would still hold!

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Putty in the joints and then liquid green stuff to fill some gaps. The tails are a little worrisome, but here we are.

These are fantastic looking models, and I’m really excited to add them to my army!

Musings & Meta

Model-less Rules

(This is a Friday afternoon post, examining feelings. It may not be your cup-of-tea. I get a little new-agey in the middle, and then a little religious at the end.)

 

I’m sitting on a couple different rulesets of games that I want to play, but all of which have no models to be found. Deadzone Beta, Dreadball Season 3 teams, Malifaux 2E Beta, Drake: The Dragon.

I count myself as a prolific gamer. I’ll read the rules for a board game just because I have them. I’ve bought countless RP books for systems that I’ll never convince anyone to play. I love rules, I love figuring out how they mesh together to create a system. I love stuffing them into my brain.

There are a ton of people around the world playing Deadzone and giving feedback to the designer. That sounds great…but for some reason, I won’t do it. I’ve already purchased a Teraton Dreadball team, surely I should want to play them? No, I don’t have the models. People whom I know are playing M2E, I’ve picked a crew that I want to learn, let’s do this! No, I won’t play until I’ve got my little Mei Fang and Friends assembled.

It occurred to me to ask a question – why do I I find it so hard to play games for which I have perfectly good rules, but no models?

At first, I thought I was just waiting for the game to be released – the correct models are part of the game, and I can’t play the game until I have the models. Then I started to build a Daemons of Chaos army, with a couple models from a different manufacturer. If the models from that company are part of the game, why is this ok?

The daemons I think can be explained away with intention – my intention is to use those models as Beasts of Nurgle (you’ll see), so that makes it ok. Whereas using Orks as Gen1 Plague models for DZ is “cheating”. The former is a plan with a lot of hobby behind it, the latter is one step removed from cutting up cereal boxes and writing “Ork unit” on one side.

But the rest of it, I’m thinking has to do with talismans.

Our world is increasingly technologized (I made that word up). Smartphones, tablets, computer games, Facebook, this blog post. So when we play with cards and dice and models, we’re breaking free of the screens that we use all day, every day. We’re choosing to interact with a person, and objects, instead of a display and text. If a game is a miniature abstract reflection of reality, with a system of rules trying to mirror our world, then the tools we use to manipulate that system are important. These objects have power, they are talismans.

Have you ever opened up a brand new game and held the pieces of it? Run your thumb over the smooth plastic of the tokens? Savored popping the little card tokens out of the cardboard? It’s a bit like popping bubble-wrap! Board games are rated by the quality of their components, wargames by the design of their sculpts and the technique the painter used to apply pigment to the models – why does any of this matter?

Another side of that idea – why do gamers buy specially inscribed dice? Templates with designs on them? Dice towers? None of these things have anything to do with the game. I believe that it is a similar reason, that we fetishize the physical objects that go into the game.

Taking that to the idea of model-less rules – playing these games without their appropriate models would be sacrilege! Enough to warrant excommunication from the Holy Ordo of the Emperor, or which ever gaming God you pray to.

Thanks for reading. Amen.