Musings & Meta

Inquisitor

I’m selling some models. I went to put these guys into a box to ship them across the world, but while doing so I discovered I was feeling a little nostalgic.

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I worked at GW when Inquisitor was released, and it was an exciting time. This brand new game, fresh out of Specialist after a long many years. 54mm models, continuation of the 40k storyline, some super crunchy rules, it was all amazing. I wrote a 6-scenario campaign while I waited for the game to be released – I have no idea what happened to those stories and ideas.

In the end, I played a single game.

“Crunchy” meant “way to bloody complicated to follow”. Shooting a gun was an exercise in accounting. My story was cool, but not cool enough to draw people to it. I remember one of the staff members (or maybe a particularly excited customer) built up a giant castle in the store with an inner courtyard and ladders and levels and it was all 54mm scale and huge and it was amazing.

I was still in love with Necromunda at the time, so my little band had to have a converted wyrd. I took the daemonhost torso and I think the guardsman legs and carefully cut and green stuffed them together. I gave him a punk rock look (because I loved punk as much as Necromunda) and a book of spells and claimed he was being trained by the Eisenhorn look-alike.

I don’t remember how it happened, but I ended up with these 4 models and I think 3 others in the end which I was less attached to and have sold a while back. Staff members did a draft pick of the models to see who got what, and I think I got a couple extra because I said I was totally willing to paint a million models to get more. I think I bought one or two as well, I had to have.

The nice thing about having a blog is that I can reminisce about the past like this. 🙂 Bye models, enjoy your new life!

 

 

P.S. While I have a tournament coming up, in a few weeks where I’m playing Antares, things got immeasurably slower and faster around here, as my wife unexpectedly gave birth last Wednesday! I mean, we knew we were having a baby, but baby is about 2 months early. >.> So while you may have come to expect a leisurely pace of posting around here, I’m afraid it may get even more leisurely from here on in!

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4 Comments

  • Kelly
    June 28, 2017 at 7:43 am

    The models were fun to paint, but yeah, it was hard to get games in. Making all new terrain in 54mm scale was one of the biggest hurdles, but as you mentioned, it looked damn cool.

    In the past few years, I’ve been intrigued by the growing “Inq28” community and concept… playing Inquisitor, but with regular 28mm scale minis and terrain. Conversion potential is much higher, as there are many more models and parts to choose from. And now that Armageddon: Shadow War is out (basically Necromunda, right?), we may see a return to the skirmish scale of gaming in the 40K universe, which would be great.

  • Craig Fleming
    June 28, 2017 at 1:31 pm

    I was super excited by Shadow War, but unfortunately with life not being what it was when I was 16, I just haven’t had time to play it! I’ve been told, however, that the lack of really good campaign system is holding it back a lot. Which could be true, since that was one of my favourite parts of Necromunda!

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