Work-in-progress

Stegadon Flesh – Glazing

This one is actual glazing. The light is Fortress Grey, the dark is Codex Grey mixed with P3 Umbral Umber and some Chaos Black. (All mixed with the matte medium and lots of water). The Umbral brings some warmer (“red”) tones in certain places while the rest of the skin is very cool (“blue”), which gives some tonal variation in the skin.

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After the fiasco the other day, I found some foam and blue-tac and now I don’t handle my model anymore.

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I don’t like the belly section on this side. It’s too stark, but every time I try to fix it I end up to stark in the other direction. I think I need to take a mid-tone and even out the muscle shading a bit.

But you can see that the horrible chaos of the last post has been fixed. There is still some mottling in places, but this is good since it’s a dinosaur skin. Painting on the layers of light and dark has given a certain amount of order to the chaos, so it no longer looks like the dogs breakfast.

The other thing I’m trying, is a bit of OSL, (Mr. Wappel) which is why there is some orange and yellow on the underside of the model. Can’t say I’m succeeding, but it should be good enough when I’m done.

That’s the biggest part of the model done, and because it’s a simple model there is really only 4 more colours to paint – gold, the scales, the ropes and the bone. I think I’m going to try to finish this part this weekend and glue it to the base so I can stop calling it my Stealth Suit Stegadon…

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