Work-in-progress

Stegadon Body

I evened out that stark highlight I had in the mid-section. Watered some codex grey and fixed that up. Patience, and solid brushwork were needed – you have to push the pigment where you want it to be while it floats in the water.

Lamenters Yellow continues to be a great colour for me. I put it over the red to make an orangey-fiery thing. Some of the scales (left of the first photo) they are really dark and not fiery at all. Added some watered Mephiston, some watered Ushapti Bone, more Lamenters, and lastly really watered down some chaos black and painted that in between the scales. That’ll give them more “pop”! 🙂

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I think the moment I started to feel better about the model was after I painted the bone. I had started to do the glazing thing again, and it wasn’t working and was creating another horrible patchy mess when I decided to screw it. Layered highlighting had gotten me this far in life, and I wasn’t going to put it down yet. Moments after I started, I felt some of the tension leave my shoulders. When I was done, the model had the sort of characteristic brightness that I like in my models. It was that simple – a few simple spot colours cleaned up and instantly it looked much better.

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A bit of work here and there on the ropes, some more cleaning up and that’s where I got to tonight.

Only two more things need doing here — the metal bits, and for me to accept that it’s a good paint job. I could feel something resembling obsessive perfectionism sneaking in today while I worked the skin back and forth trying to reduce the chalkiness. Perfect is the enemy of done, and of good enough.

After that, I glue this sucker to his base. Pretty excited about that!

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